View Full Version : Spectacular 3D Entry: Raymond Ore

09-06-2005, 10:53 AM
Raymond Ore is entered in the "Spectacular Challenge" update: View Challenge Page (

Latest Update: Modeling: Modelling/Render Test (

09-06-2005, 10:57 AM (

Quick Biped sketch that probably needs explanation. Low tech people in foreground looking on in dismay as a huge hi-tech army invades. Will they fight back?

09-06-2005, 11:20 AM
i quite like this idea...

good luck

09-07-2005, 10:19 AM (

Crazy concept No. 2 Just wondered what it would be like making a car jump in a traction engine?

09-07-2005, 10:45 AM
Crazy concept No. 2 Just wondered what it would be like making a car jump in a traction engine?
Yes! Well, all I know is that I went "he he he" when I saw the sketch, so I guess it has potential. Just imagining a slow and heavy old, preferably steam powered, thing like that do a really long jump, is quite entertaining.

09-07-2005, 11:19 AM
Both ideas have excellent potential! The first one would be technically more demanding, I guess (as far as the human figures are involved) and is based on anticipation. So I'd suggest the second one - technically still demanding,but showing some actual spectacular action. It's up to you to decide, of course...

09-07-2005, 11:51 AM
JamesMK I hope to get some comedy in the image, I have seen a real traction engine race and some of them managed around 25mph but it's not beyond the bounds of possibility that someone would steam up to near destruction and double that speed. I wouldn't fancy it's chances of staying in one piece once it's come back to Earth!

Big D Yeah I looked at the first concept and although I liked the idea of doing it, it reminded my of about a hundred Sci-fi book jackets I'd seen. At least the Traction engine has fast motion to inject some drama.
I would hope to put the crowd in so no escape form lot's of people.

09-08-2005, 10:39 PM (

Well what can I say, It's a Hind Wheel of a Traction Engine

09-08-2005, 10:58 PM
What can I say, WOW..

Good job mate :thumbsup:

09-19-2005, 04:25 PM (

Managed to grab a little more time, hopfully this week I'll get to play a lot more.

09-19-2005, 04:57 PM
Very detailled modeling, looks cool :thumbsup:

Keep it up!

09-20-2005, 04:02 PM (

Starting to get more recognisable, spud pan added so at least I won't go hungry

09-21-2005, 02:57 PM
I like the idea, if you work it all right, it can be very spectacular. The modelling seems very clean, I like it. keep it up man

09-21-2005, 03:36 PM
I like the idea, if you work it all right, it can be very spectacular. The modelling seems very clean, I like it. keep it up man

Don't tell anyone but I've an idea to up the spectacular level by have 3 engines in the air in a sort of formation stunt.
One just leaving the ramp, one where the current one is and one just landing with predictable metal bending, things braking consequences.

Close to another update, stay tuned.

09-21-2005, 06:27 PM (

Always find the traction engines method of steering interesting, wrap a chain around a bar!

09-21-2005, 08:30 PM
so nice modeling

good luck

09-28-2005, 08:34 PM (

I'm at that stage where you do a lot of work but it doesn't look like it.

09-28-2005, 09:12 PM
I'm at that stage where you do a lot of work but it doesn't look like it.
Oh, but it does look like it! Really shaping up extremely well in my always humble opinion.

Odd sidenote here... I never was into the typical "boy" things when I was younger (you know cars and airplanes and so forth, and I'm still not (although the current challenge might lead to different conclusions)) BUT these traction machines have a special place back in my head somewhere... I think it was some old book with heaps of big photos of machines such as this I used to look at whenever I, as an annoying young toddler, was visiting my grandfather back in the days..... aaaaaaaaaaand anyway, I feel you're right on target with this model. Nuff said :D


09-28-2005, 10:03 PM
Hi Raymond,

this model is realy great! And i love your concept. canīt wait to this as a final ;)

Subscription mode "on" !

See ya & good luck to you

09-29-2005, 10:42 AM
A traction engine! I like traction engines! Fred Dibnah would be proud of you! :)

09-29-2005, 10:57 AM
I know what you mean, cars don't do it for me but tons of cogs whirring about is a sight to behold.

vampeta Thanks, I hope I can do it justice.

Poshspice who do you think'll be driving? :thumbsup:

09-29-2005, 11:54 AM
heey, great design! very cool,and details are killing! man,keep it up!:thumbsup:

10-10-2005, 11:12 PM
traction engine!, thats realy cool, I love traction engines :)

10-12-2005, 03:34 PM (

think I've just about got every Cog now.

10-17-2005, 07:47 AM
Hi. nice model . i like it. waiting for more. good luck man :thumbsup:

10-26-2005, 12:02 AM (

Getting there, not long now for texturing.

10-26-2005, 12:21 AM
Nice Model waiting for the textured version.

10-26-2005, 12:51 AM
:applause: Very cool model there, dude. Can't wait for the textures, should look awesome!

10-26-2005, 10:14 AM
Wow Clanger what a beautiful machine, well done and well designed, hope to see more, friend

Good luck

10-26-2005, 10:37 AM
Aaaaaaaaaah Ooooooooooh...

Exactly the kind of modeling I love... really good detailed, my pleasure... great work so far...

Subscribe here, so glad to follow your project... best wishes for your continuation Raymond :thumbsup:

10-26-2005, 11:38 AM
Its very nice :love:

10-26-2005, 03:03 PM
Thanks for the great comments guys, really helps keep the motivation going after one too many bolts modelled.
Should be able to put a good session in this evening, stay tuned :)

10-27-2005, 06:52 AM
I feel you on the whole "I'm tired and I'm sick of this scene and I don't want to model anymore and I need a vacation" attitude. I'm fighting with maintaining my determination and drive to continue on a daily basis. I guess that factor alone could be considered the most difficult part of the challenge. I'm rooting for you to finish man! You can do it and great job so far. Keep going!

11-02-2005, 10:55 AM (

Nearly finished the modelling.
This time I thought I'd quickly put on a texture that has blury reflections all over just to give me an idea of the render times I might expect plus even if Mental Ray will render it without a memory error which I do encounter on a regular bases.

11-02-2005, 11:51 AM
Gaarghhh,...hoow did i miss your thread Raymond. How are u man.....?
I am happy u took the train concept path...Steam engine looks great ...waiting to see this after u 've done the steps u mentioned.. :applause:

11-06-2005, 05:52 PM
that model looks excellent and the concept has much potential i can see this will have the right action an eye candy . hope you finish

did you actually figure out the right spacing for the gears or is that just estimated

11-06-2005, 05:58 PM
by the way no prefab models are allowed mr raymation

11-07-2005, 11:15 AM
DimitrisLiatsos Hi, there I'm sure I've missed loads of threads here too. Press the submit button, make a cup of tea, come back and your on page 2!

lynch all the gears have the correct number of teeth, just the tooth shape has been simplified a little as I must keep the poly count down if I want any hope of rendering it.
by the way no prefab models are allowed mr raymation??? err... :shrug:

CGTalk Moderation
11-07-2005, 11:15 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.