View Full Version : Spectacular 3D Entry: Spirogyro

09 September 2005, 05:16 PM
Spirogyro is entered in the "Spectacular Challenge" update: View Challenge Page (

Latest Update: Modeling: update (

09 September 2005, 05:21 PM
Sorry, but I caught this mistake before I could change it. But, can one of the mod's please change my real name to Spiro Anagnostakos on the entry title.


09 September 2005, 03:50 AM
Hello all. This is going to be a really interesting challenge, since this topic is soo vast. I have a lot of ideas right now and they all seem like they will definatly going to be a challenge for me. The ideas that I'm having will probably include lots of plant life, water, fire and possibly large cityscapes. I will be focusing on some type of natural disaster, destruction, apocalyptic event that hasn't been done before. This will have to take a lot of planning and brainstorming because of course I'm not a terrorist. This challenge should include a lot of particle effects which again, I'm not that good at. Anyway, off to brainstorming and I'll be back with my sketchs soon.


09 September 2005, 04:39 AM
good luck dude all the best! :thumbsup:

09 September 2005, 10:10 PM
I'm also not the greatest in 2D, and I'm also away from my tablet. So, I put this collage together for my concept.( Be nice, it only took a few minutes)


....story coming soon

09 September 2005, 11:29 PM
Could be a cool idea, discovery of a lost city, maybe the people making the discovery could be falling though the ground or something. An explanation as to why it hasn't been discovered yet, hidden in some way either on purpose or by nature. Don't know. Just an idea for you.

09 September 2005, 01:12 AM

After the turn of the mellenium, when the greenhouse effect and global warming had melted all of what we knew to be Antartica, evidence of a once mythical city proved that there was civilization there before the ice age.

Archeologists and scientists searched for thousands of years in that area to find this lost city with no luck. Dense forests and foilage now grew where once life could barely live at all, and temperatures in this uninhabitated country made it difficult to search for a very long time.

Until one determined archeologist believe that he held the key to the city. Columbian Jake set out for a long voyage in the year 3154. He brought with him his sidekick Pint who has worked with Jake for many years.


Columbian Jake and Pint have been searching for 143 days and nights, and this is the historical moment when they have chopped throught last bunch of trees and bushes to reveal.....


09 September 2005, 01:16 AM
Hey spirogyro, love the concept man and very prommising theme.Cant wait to see more progress:thumbsup:

09 September 2005, 03:11 AM
Spiro I'll be nice with your collage, great idea all I can say is the collage took 3 min the actual image will take 3 months, good luck to you.

09 September 2005, 03:26 AM
Lol, I thought you drew that at first and was like, "He made that in one and a half days?" It looks cool, but make sure the background is REALLY cool. Right now it looks like... not THAT awe inspiring. Maybe add some gold stuff or giant statues? I don't know... Good luck and use those creative juices!

09 September 2005, 03:53 AM
ar LutiK: Tell me about it, a lot of plants and trees, the ruins, 2 characters. Yeah i will have my hands full.

gardogg: There will definatly be alot of gold and the lighting will bring that out as well.

Mr Micro26: Thanks, me too!

09 September 2005, 07:13 AM
Good concept - will be interesting to see how it works in 3D... :)

09 September 2005, 09:45 AM
Very nice idea - and a challenging amount of work to be done of course!

09 September 2005, 10:14 AM
agree with james comment about challenging ammount of work, but it can be come out a very strong image !

09 September 2005, 05:13 PM (

better resolution than original, I also took out the lady since she's not in my story.

09 September 2005, 05:21 PM
It could really work well I think!

However, to add to the mysterious sense of this moment - and most importantly to convey it to a random audience who see only the picture, and don't know anything about the story surrounding it - maybe you should consider keeping some typically antarctic features in the background somehow... maybe there could be some elevated terrain in the background that still looks snowy/icy... that would even increase the contrast of the image in a good way - the buildings and vegetation being so much more out of place and enigmatic.


09 September 2005, 05:27 PM
Yeah, I definatly agree. I will have to see how everything will evolve together. I'm probably gonna start modeling the palace first (whole, then I will break it up and make it look really old and falling apart, yet leaving some peices, probably gold and metel pretty intact) then the characters and last the terrain and foilage. The ruins are actually a hotel in South Africa called the Sun City or Lost City or something, so I'm trying to gather some imagery and trying to figure out how to "not" make it look like a hotel. But definatly some ice caps would be cool.

09 September 2005, 08:57 PM
Hey Spiro, you seem you have already finished :)
Best wishes

09 September 2005, 09:18 PM
LOL! I wish. Thanks, good luck to you too!

09 September 2005, 09:32 PM
Lots of vegetation will be a pain to do, but looks real promising. Now I wish I had done a simple collage instead of trying to draw which I really can't, ending up confusing people with my concept. :D

09 September 2005, 01:08 AM
I know, I'm not really sure what type o approach I'll take on the plants and trees. Does anyone have a suggestion? I'm not sure what the rules are as far as paint effects and other programs like terragen. I'll have to check.

09 September 2005, 06:21 PM
So I've done some rule searching and programs for terrain and plants are exceptable. So that somewhat solves my problem. i'll start my modeling soon!

09 September 2005, 06:42 PM
AMAZING concept sketch, really looking forward to seeing more from you, good luck!

09 September 2005, 11:10 PM (

Ok, I've started. It's not much, but I'm hoping to make my WIP very detailed. Anyway, this is one of the torches that will be on the bridge on the way to the palace. Now I kinda have to make a big decision here and pick if I'm just going to texture everything at the end, or texture as I go. Suggestions?

09 September 2005, 12:47 AM (

here's a little update, on the top for the palace. I'm gonna try and tackle all the smaller peices first and the attack the main building. This doesn't have much detail, because hopefully the texture will speak alot more from such a distance. Please critique.

09 September 2005, 02:38 AM
Very nice model of building and prop. I really like the lush environment encasing with lots of vegetations.

09 September 2005, 02:58 AM (

Another little update. I keep modeling details, but I'm really wondering how much will be needed. I'll continue modeling those details, and delete what I don't need later.

09 September 2005, 03:00 AM
nice models so far man.. very cool

09 September 2005, 06:25 AM (

another little update

09 September 2005, 06:47 AM
You have already start modeling, that was a great comment on my thread, lol! Sorry my negroness, proceeds me, I will be checkin' back lata, holla, holla, holla!:thumbsup:

09 September 2005, 07:05 AM
Great start man... just came over to give a pat in the back... Very nice models....

09 September 2005, 07:15 AM
Excellent architectural details... !

09 September 2005, 05:20 PM

I appriciate all the encouraging words, and wish the best of luck to you!

09 September 2005, 05:38 PM
:thumbsup: Nice start with the modeling spirogyro,
the details of the buildings are superb so far. I think references with help u deternine the lod .
Good work man keep it up

09 September 2005, 01:22 AM (

another little update trying to get the size of the palace right and just blocking it out.

09 September 2005, 05:47 PM
nice work so far, keep it up

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