View Full Version : how to simulate car physics
11-05-2002, 10:51 PM
I must animate the race of a car in max 5.
I have need of a script, plugin or a tutorial that controls steering, wheels rotation and suspensions (in curve as an example) even given one path or through recording controls from keyboard.
thanks in advance
New member Geng@ (that it does not know English but tries us the same one :p )
11-09-2002, 12:31 AM
you can buy the script at trinity3d.com it's about 80$.
mine is about to arrive next week.
it solves every motion and secondery motion a car/tank has.
11-09-2002, 12:49 AM
this is that i search, perfect!! :thumbsup:
01-13-2006, 10:00 PM
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