View Full Version : how to simulate car physics

11 November 2002, 10:51 PM
I must animate the race of a car in max 5.

I have need of a script, plugin or a tutorial that controls steering, wheels rotation and suspensions (in curve as an example) even given one path or through recording controls from keyboard.

it exists?

thanks in advance

New member Geng@ (that it does not know English but tries us the same one :p )

11 November 2002, 12:31 AM
you can buy the script at it's about 80$.
mine is about to arrive next week.

it solves every motion and secondery motion a car/tank has.

11 November 2002, 12:49 AM

this is that i search, perfect!! :thumbsup:


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