View Full Version : Spectacular 3D Entry: Levent Gocer
09-05-2005, 08:36 AM
Levent Gocer is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=7842)
Latest Update: Modeling: Jump
09-05-2005, 08:49 AM
good luck kuzgunoglu
09-05-2005, 12:45 PM
Good luck with your entry, look forward to your image.
09-05-2005, 01:06 PM
Hi Levent, I hope you're ready to do it all again mate;)
09-05-2005, 01:36 PM
Hi Levent, good luck for the challenge :thumbsup:
09-05-2005, 02:00 PM
hey levent good luck in the challenge man!
09-05-2005, 02:30 PM
So many people to keep track of! I'll never get any work done!
09-06-2005, 05:36 AM
09-06-2005, 06:14 AM
Good to see you back
Good luck to you. :thumbsup:
09-07-2005, 08:28 PM
This is my very first picture about this challenge's 3D section.
Let me introduce the scene "Hero's Jump Over The Cityscape".
You can see here a mannequin hero and a poor cityscape. But that is enough for the first time to give a sense what is in my mind.
09-07-2005, 09:36 PM
As you see i plan to make a scene that a hero changes his vehicle whilst they are airborn. It is just because previous vehicle was fatally damaged.
This may sound a spectacular moment of an adventure. Is not it?
09-07-2005, 09:43 PM
nice idea ..
good luck ... :)
09-08-2005, 12:44 AM
thats awesome. is it going to be a cartoony image or more realistic?
09-08-2005, 02:12 AM
Goodluck! Maybe try a bottom POV?
09-08-2005, 04:52 AM
Joshcxa i am planning to make a scene %75 realistic %25 cartoony, however something close to a comicbook cover maybe.
Nichod, thanks, as soon as i make the models of aircrafts and characters, i am planning to rotate and try different shots for both the camera and the lights.
09-08-2005, 07:49 AM
With perfect finalization, this one will be breathtaking. Around concept, I like this one little bit more than your 2D entry :)
09-08-2005, 07:28 PM
Started modeling the hero
09-08-2005, 07:33 PM
09-08-2005, 07:45 PM
Further modeling phases
09-08-2005, 08:07 PM
holy cr...i thaught i was looking at my own wiewports lol boxmodelling with subsivisions in max love the concept:thumbsup:
09-08-2005, 08:12 PM
This is coming along well. Keep going! Looking forward to see what's next!
09-09-2005, 04:58 AM
As i've allways said you are one of my favorite artists. Best luck to you. Gonna be great challenge.
09-09-2005, 05:30 AM
A hand being added
09-09-2005, 05:33 AM
Good start! I like the jumping scene a lot looking vey dangerousand somethign to behold.
09-09-2005, 05:34 AM
Curse you! I can't decide on my camera shot :scream:
No, but seriously, keep it up.
09-09-2005, 05:53 AM
hey nice modeling man! the body is turning out pretty good... if i could get a better view of ur model i sure could tell u abt it a bit more... for now the the layout looks okay, but do take care of the part of the shoulder where all the lines meet... that can casue problem for u later... anyways keep up the good works.... and i'll c ya around :thumbsup:
09-09-2005, 05:56 AM
good luc k with your entry lego, I will be keeping an eye on this entry, holla!:thumbsup:
09-09-2005, 07:31 AM
hey thats cool. but don`t change the POV! it`s good :thumbsup:
09-09-2005, 09:48 AM
09-10-2005, 04:01 AM
Two entries? Youre a madman! I can barely find time to work on one. Hardcore!
Anyway, thank you for your comment on my sketch and just wanted to stop by and wish you luck. Keep the sketches coming! -J
09-10-2005, 04:52 AM
Oh man , U done the human anatomy as stronge , I really like it .can U show ur refrence for modeling ? Also the muscles shows theire self under the skin . goodluck ...
09-10-2005, 05:01 AM
The model is coming along well. But some comments:
-Watch the hip area the crease above the leg should curve downward in the front.
-I'd watch that shoulder area, perhaps rebuild that. It looks like you built from the shoulder down.
-The elbow is not rotated correctly and should be angled on the x axis and not parallel, observe your own arm when straight for reference
-Can we get a front view without the wireframe?
Great work! Keep it up!
09-10-2005, 05:13 AM
nice modeing :bounce: :thumbsup:
09-10-2005, 06:19 AM
Leg is coming
09-10-2005, 05:39 PM
This is a painted sketch of the jumping hero. I thought that it is more suitable to the 3d section more than the 2D section. I must design a new character for the 2D section.
09-10-2005, 06:16 PM
yes, that should be very interesting, wish you do everyting you want!
09-11-2005, 03:41 PM
that is interesting...really interesting...i'll keep watching:)
09-13-2005, 03:59 AM
Some vehicle designs, i may use in the scene.
09-13-2005, 05:48 AM
good idea i like the style...
09-14-2005, 12:32 PM
So, your jumping man will be hero?! Thatīs nice. I thought its going to be regular man in future.
But, hero rulez :buttrock:
09-14-2005, 01:33 PM
nice design .... rock on :scream:
09-18-2005, 11:13 AM
I have modelled one gun from the scene.
09-19-2005, 07:09 PM
Here is the reference for the hero body
09-19-2005, 07:18 PM
"Ramtin Moom", here is the reference as you requested, it is puny as you see. But also easy to find reference and not so good. I think my hero's body is not so good too.
I must develop it. As "Nichod" told some mistakes present over the model. Here is another view. Front wireframe.
From now on i am planning to develop the character more.
09-19-2005, 07:19 PM
Here it is
09-19-2005, 08:32 PM
Cool Concept! Will we see the guy in motion? Will we see either the guy with motion blur or the background? I thinks its a really good idea. :thumbsup:
09-19-2005, 09:15 PM
Hero will possibly be shown with sharp antialias like when we use a high ASA film, high shutter speed photograph shootings. Instead, the bacground will possibly blur just because to maintain the focus as in the real time.
09-19-2005, 09:23 PM
nice concept!the action looks cooland also the models are looking very good.
09-19-2005, 11:56 PM
Hey Levent ,
Your models are looking good , the gun and the hero look very good:thumbsup: . Keep up the good work.
09-20-2005, 10:40 AM
09-20-2005, 05:06 PM
09-20-2005, 07:25 PM
Leg and foot
09-20-2005, 08:23 PM
Hi there Levent, this looks like it's going to be an awesome shot mate, And you're off to a fine start with that mesh:thumbsup: Good luck with it all my friend
09-21-2005, 05:27 PM
09-21-2005, 06:01 PM
Hi Levent! That model is coming along really good - keep going like this :thumbsup:
09-21-2005, 08:07 PM
Two great concepts Le-Go, I can't say which one I like better! :buttrock: Why didn't I think of doing something with super-heroes. :wise: I am looking forward to seeing how things develop here!
09-25-2005, 06:59 PM
09-26-2005, 01:18 PM
The head model is looking good :thumbsup: , looking at the large and small images of the head it looks like the chin could be a little flat or something. Look forward to more updates.
09-26-2005, 04:42 PM
Nice consept, man. Good luck.
09-26-2005, 04:48 PM
Further on head
10-12-2005, 04:36 PM
Modeling the vehicle started
10-12-2005, 04:42 PM
Meshsmoothed view with car paint material of previous mesh
10-12-2005, 05:10 PM
Continue on modeling
10-17-2005, 04:42 PM
very good modelling!
You jump looks like a fly to me. If you break the symmetry of this pose, may will help.
(sorry my english - I will be good in this language!!!) :)
10-19-2005, 09:36 PM
Sweet Curves :)
10-23-2005, 03:21 PM
The other vehicle
11-19-2005, 05:10 PM
Good Luck for challenge
11-19-2005, 05:10 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.