XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Animation and Compositing Reel

08-30-2005, 07:18 AM
Here's a reel I've been working on. There are some shots from the last film I comped for Seven Swords but its from the trailer so the quality isn't really great. (I have to wait until I can get better footage) http://forums.cgsociety.org/images/icons/icon9.gif

Anyway I thought I'd share. I'm working on alot of animation at the moment which I'm going to add to it, so what's here is what I had to work with.


Its in Windows Media Player format. Pal res.

Happy viewing.

09-01-2005, 01:51 AM
Its not that bad is it? http://forums.cgsociety.org/images/icons/icon9.gif
Or is it really really good http://forums.cgsociety.org/images/icons/icon7.gif

09-01-2005, 02:42 AM
Ok, here is my low-down...

1. It look s very incomplete, take the time to render out your basic animations, such as the walk cycle, and at least include some decent lighting...

2. You really need to specify, what is compositing, and basically make your demo idiot proof, so that anyone who looks at it, will know what you did...

3. What was with the Batman begins footage (from what i could), revert back to 2...

4. Needs more animations, the guy in the tunnel was cool, but it is too dark to make out anything...Make short simple animations, lifting a heavy, short speechs, some type of flui movement anim...

5. The walk cycle is ok, but could use some improvements, basically the head needs more movement, and the wrist and fingers seem way to rubbery, very unatural...

All in all, you need some overhauling to do, I woudn't send it out just yet...

Keep it up, you'll finish it when you know you have only your best quality work on it...

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09-01-2005, 02:42 AM
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