View Full Version : creating normal maps - in reverse

08 August 2005, 03:30 PM

got a high poly model, which i have to change in a low poly model.

is it possible to re-unwrapp my low poly model, delete my high poly uvs and load my lowpoly uvs into my high poly model in order to create my normal maps.

i guees, thats similar to the normal way to create normal maps, just in reverse.


p.s: using max 7

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08 August 2005, 03:30 PM
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