View Full Version : All emitters use just one particleShape node?

08 August 2005, 09:29 AM
Hi - I have a scene where I duplicated a buch of emitters and particleshapes around the scene (ocean foam splashing on rocks) and now I want to configure it so all the emitters just use one particleshape node - then delete the extra particle nodes. I seem to remember an easy way to do this but damned if I can remember how. Anybody have any suggestions? Am I mistaken that there's an easy way to do this?



08 August 2005, 10:06 AM
Go to Dynamic Relationships and connect the particle you want to keep to all the emmiters.

08 August 2005, 05:08 PM
ah - thanks. I feel stupid. I had looked to do that but for some reason my logic was that the particleshapes should be on the right and the emitters on the left..........


CGTalk Moderation
08 August 2005, 05:08 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.