View Full Version : toon shading in post?

08 August 2005, 12:05 AM
Hi there.
I have a scene with many object and many surfaces for each object. Now the client wants the render to have a "toon shader" look. I don't want to have to go through and add Super cell shader for each surface. Especially cuz I have never played with it.

Is there a post-process that I can utiltize to give it that look? A coworker tells me Max has a setting which does this. Does LW?

Thank you.
Desperately yours,

08 August 2005, 12:15 AM
policarpo would be your man on all things post :)

08 August 2005, 07:04 AM

Check it! :love:

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08 August 2005, 07:04 AM
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