XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Creating buildings.

08-06-2005, 09:50 PM
Hey guys, well i have 3D Studio Max 7 now.

So i was just wondering how people just create these kind of building stuff, i know other things like lightening and stuff are editted on Photoshop CS,

Just wondering if anyone knows any good tutorials how to create these types of stuff.


Hope i can get some of ur comment please guys, would love to learn these kind of stuff

08-07-2005, 01:29 PM
please guys, i would love to hear someone comes and help please, i have some idea's on my paper that i am ready to design.

08-08-2005, 10:42 AM
Can i get any comment from anyone please?

08-08-2005, 01:57 PM
i see...
well ..
first step.. modeling
..second step .....texturing + lighting.....
final step rendering...
+some post production

and FIRST OF ALL READ MAX DOCUMENTATION..... start max / help/ user reference...

good luck

08-31-2005, 07:49 PM
how do people create works like those you referenced? very carefully, and very patiently. They have alot of skill and ALOT of experience. I do arch vis for a living and I started learning max almost 7 years ago! And no offense, but I didn't come into this forum and ask for a magical explanation on how stuff was created. Soak up every tutorial you can find, and if you need help with SPECIFIC problems, then ask away.

but ask a silly question and you deserve a silly answer...

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08-31-2005, 07:49 PM
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