Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Blast Code to be shown 7 times at Siggraph.

08-01-2005, 06:50 PM
Blast Code will have the opportunity to be shown 7 times at Siggraph thanks to the guys here at Ballistic Media and Turbosquid. Blast Code has recently gotten a lot more horsepower, with their consistent updates, and a ton more production exposure as evidenced by the new testimonials from Weta Digital.

Also, Blast Code Megaton is on sale for $795.00 for the Siggraph Convention.

For a show schedule and more information visit:



08-01-2005, 07:30 PM
Blast Code seems pretty cool. I'm not seeing software support for Mental Ray on the site. Does anyone know if MR can render the meshs from the Blast Code simulations?

08-02-2005, 06:02 AM
Hi, we have used and have seen used, many sequences rendered in Mental Ray. Blast Code has worked great with Mental Ray. It also works great with Renderman, and the Maya renderer. We have yet to find a renderer that does not work well with Blast Code.

Take Care.

CGTalk Moderation
08-02-2005, 06:02 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.