View Full Version : Futuristic human

07 July 2005, 01:06 AM
At the moment I am experiencing with smooth proxy mode in Maya.
I want to model a futuristic looking human. Firthermore I want to create blendshapes for the face, so topology has to be very clean. Please give some crits about everything. ;-)
And this is what I have done so far:

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07 July 2005, 01:06 AM
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