View Full Version : help me with modelling the wind shield in maya

07 July 2005, 07:00 PM
here is the pic of cargo airplane's front wind shield , how can i get a nice and neat mesh modelling by maya ?
could you show me any tips?

07 July 2005, 08:02 PM
the windshield is apprently not curved. Do you want to know how to make the whole airplane ? Try to boxmodel it. (use search button and write boxmodeling a car in title) its in 3dmax but the theorie is the same

07 July 2005, 09:45 PM
I'd suggest to boxmodel it and use chamfers on the edges to round them off. It's the best way of getting flat, planar polys, there where you want them.

07 July 2005, 11:30 PM
I would go for a box modeling approach. Use smoothing groops and chamfer to vary from smooth curves to corner angles.
Hope that helps :)

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07 July 2005, 11:30 PM
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