XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : FXWars! BIG Freeze!: dellis

07-26-2005, 12:54 AM
This is going to be my posting grounds. Not entirely sure what category yet but i'm sure i'll figure it out once i'm done all my R+D stuff....which i should be posting soon.

07-29-2005, 08:48 PM
Hey all,

Still not sure which category i'm going in yet...leaning toward hybrid. Anyway, heres a shader test i'm working on....still got a little ways to go but i should have a closer to finished version this weekend.

I will also be posting my snow blizzard tests either this weekend or monday...man i love particle flow. As always any suggestions/critiques are welcome.

07-30-2005, 03:08 PM
That looks really nice. You just need to make it more detailed near the camera. Make the bumpmap/displacementmap a multi layer to make it more dynamic.
But this looks good!


07-31-2005, 06:54 PM
that looks nice, I agree about the part that's closest to the camera should be a bit more detailed, right now it looks a bit plastic, but the distant parts of the glacier really looks great! :)

07-31-2005, 09:04 PM
the shader is looking great so far.

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07-31-2005, 09:04 PM
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