View Full Version : beach buggy bike thing car contraption

07 July 2005, 10:39 AM
kind of something new for me ... as u can see am still trying to decide what it is !!

07 July 2005, 12:29 PM
Inner Ear bones with tires! :)

07 July 2005, 12:30 PM
Dopeness :thumbsup: ... Just looking at it makes me want to model something.

07 July 2005, 01:29 PM
Nice model.

I love the way concepts from your head can evolve into something like this using such an intuitive modeller as LW.

07 July 2005, 04:47 PM
updated modelling and futuristic lady vixen driver added..


07 July 2005, 05:32 AM
Damn that's just too cool, love the size of that bike. Monster bike, would look great crushing some cars.

07 July 2005, 11:05 AM
new pose for her..

07 July 2005, 12:03 PM
wow thats great!

was it hard to model? i would love to see this textured and maybe in a bit of a scene, thats if your planning that

07 July 2005, 12:17 PM
cheers for the reply..

in fact the lady driver is an oldish model i just added for extra eye candy but the bike itself wasnt so hard so far..

it all started from a shape i had in mind and just grew... its one fo those models u dont want to stop tweaking and modelling..

will definatley be textured and scened !

07 July 2005, 11:23 AM
scene and lighting test

07 July 2005, 08:46 AM
Looks cool ! Maybe some different tyres big meaty tread 4X4 type.:shrug:

07 July 2005, 02:06 PM
modelling update

07 July 2005, 07:30 PM
updae : -

assistant pimp
07 July 2005, 08:37 PM
Great model man, I love it. If you wouldnt mind me asking, how did you do the tires? Displacement map or modeled in details? Also how did you make the dust scene? Still new so I am trying to learn as much as I can from great pieces like this.

07 July 2005, 06:36 AM
the tyres were basically just bumped mapped and diffuse mapped with hand painted textures..

the dust scene - look up fromt projection mapping :-)

Darth Mole
07 July 2005, 07:58 AM
Love the way this is turning out. Really very cool!


07 July 2005, 12:31 PM
Looking Great!:thumbsup:

07 July 2005, 02:22 PM

assistant pimp
07 July 2005, 03:55 PM
the tyres were basically just bumped mapped and diffuse mapped with hand painted textures..

the dust scene - look up fromt projection mapping :-)

thanks dude, I kinda figured something along those lines on the tires....will do on the front projection thing....

07 July 2005, 05:41 PM
The buggy looks great! :)

Can you tell me how you rendered the textured wireframe model in LW?

Keep up the good work!

07 July 2005, 06:16 PM
first textures...

i also realised i need to add more details to the hull of the buggy

07 July 2005, 08:05 AM
Great start on the texturing. Looks great already.

07 July 2005, 01:43 PM
oooh more updates... nearly done i think

crits welcome..

07 July 2005, 11:53 AM testin out another scene and lighting..

07 July 2005, 01:49 PM
Everything looks awesome except the tyre texture. I don't know what it is, but they look kinda brittle right now and don't have a soft rubber look.

It possibly has to do with both the bump and spec highlights. Maybe try a value of 4.0 in texture AA of the tyre bump or something. Also, I've linked a plugin by that guy who made pg_sabre which does 2 layer specular highlights with a simply layout and cool options (get spec colour from light, surface, or specified colour etc etc) that may be of use. It's no longer available as he disappeared and beats BRDF's weird and whacky ways.

What kind of light setup are you using? HDR/BG radiosity?

07 July 2005, 02:30 PM
that thing is the craziest,dude...i wish i could do that...............How could you have gotten all that detail next to the got to tell me what kind of modelling tech you used...sorry im a noob..........oh yeah the chic is hot...i know you shes an older model.but still..NICE

07 July 2005, 02:52 PM
I made this crappy soft-as-hell rubber tyre test.

I think the key bits are the soft specular, normal displacement as opposed to bump, and definately the dented procedural bump which helps makes those little rubber chunks that have worn off.

07 July 2005, 12:17 PM
hey duke

thanks for your reply..

am gonna check out your recommendations


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07 July 2005, 12:17 PM
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