First I created controls for the neck, cheeks, mouth, eyes and ears but for example when I turn the neck to one side, the cheeks, mouth and eyes distort. I tried parenting the controls to the neck control, and various head joints but they still distort.
My second problem is that I'm using the walk cycle control of the maya bonus tools 6.5 but when I finished my walk animation and click on the locomote button my animation is destroy because all the controls move to other positions.
The third is more a question. What's the best way to create clips of a walking cycle. An
animation that loops in the same place or do I have to move the character with the walk?
So when I create a walk cycle clip the character move from point A to point B. Or is better
to move the character from point A to point B using the trax editor?
I hope somebody can help me with these issues.