View Full Version : Morph Mixer problem.

07 July 2005, 03:31 PM

I´m trying to do my first Morphed face animation. I made the model in Modeler, gave it few morphs, took it to Layout, added MoprhMixer to the object and started animating.

In Modeler the different expressions looked fine. But when I change the expressions in MorphMixer, the model acts weird like the Mixer would affect only some points on my model.

See here:

Does someone have any tips of how to fix this?


- Ultimatum

07 July 2005, 03:43 PM
How many layers do you have in that model? Yeah, the morph looks messed up, but it also looks like there is overlapping if there were two copies of the head mesh.

07 July 2005, 03:48 PM
did you set the SubD order in Layout to last ?

07 July 2005, 03:49 PM
The whole thing is just one layer.

As I said it works well in Modeler but not in Layout/MorphMixer, so there´s no overlapping polys etc.

- U

07 July 2005, 03:51 PM
Toonafish, I owe you one.

That fixed it. You made my day.

- U

07 July 2005, 04:47 PM
Thanks to you guys!

Here´s what I achieved :


- U

CGTalk Moderation
07 July 2005, 04:47 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.