XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Creature Designers - 2D / 3D TRADITIONAL AND DIGITAL

07-11-2005, 03:07 PM

This thread is for 2D / 3D TRADITIONAL AND DIGITAL CREATURE DESIGNERS to post their best work.

Please post:

1. Your BEST WORK!
2. Medium used
3. Time spent to complete
4. A bit about your process and the project

Thanks in advance for your posts! :)


07-12-2005, 08:02 AM
Since I do not have a best :), I want to post the most recent if it's OK. It is a small dragon.

Creature concept (http://august.f2o.org/temp/smalldragon.jpg)

This is just a "first idea" sketch with pencil.

07-12-2005, 08:06 AM
This is some fanboy art of Giger's Alien, did it a while ago, initially sketched out in prismacolor pencil and photoshopped.



07-12-2005, 08:09 AM
This was a demon sketch I did, which I then photoshopped, it was a quick paint for a design gig and I got it.

Initial prismacolor pencil




07-12-2005, 09:37 AM
Well i made a orc head a long time ago (2004. May) I was only 15 then :) I studied the zbrush and i made this one. But for a long time, i dont use Zbrush and only work in 2d...


07-12-2005, 10:16 AM
magic man can i quickly ask,how do u colour under the pencils like that,cos i wanna keep the grittyness of my pencil work,but i'm not quite sure how...*photoshop this is*

07-12-2005, 10:17 AM
Since I do not have a best :), I want to post the most recent if it's OK. It is a small dragon.

Creature concept (http://august.f2o.org/temp/smalldragon.jpg)

This is just a "first idea" sketch with pencil.

That looks very cool, I like the style very much.

07-12-2005, 10:27 AM
magic man can i quickly ask,how do u colour under the pencils like that,cos i wanna keep the grittyness of my pencil work,but i'm not quite sure how...*photoshop this is*

Yo bro, you're gonna kick yourself when you find out how easy it is ;)

Alright, I'll assume you know how to import from a scanner and clean up, then assuming your scanned image is the background layer:

a. create a new layer with the artwork on it, via Layer -> New -> Background From Layer (this creates a new layer for which the blending modes are accessible)

b. in the blending mode drop down menu from the layers pallette, change the blending mode from "Normal" to "Multiply", this now creates a blending method whereby the value determines the opacity of the object. For instance white denotes zero opacity (meaning whatever is on the layer below is now visible), black = 100% opacity, meaning whatever is underneath that layer is not visible. This applied uniformly for whatever greyscale you have on the multiply layer.

c. create a new layer and drag it below the source image layer, and paint on it - easy.

Have fun.


07-12-2005, 10:51 AM
*kicks self *

yeh i've been painting on one layer so often i forgot this is how i used to colour comic book pages....

dunno how the hell i forgot,thanks for the reminder man hehe!!

btw i didn't mention how cool ur pics where!! excellent!! especially the alien.

07-12-2005, 07:49 PM
magic man: Thanks. And your demon definitely deserves a wow.

Here is another dragon from my sketchbook:

Another dragon (http://august.f2o.org/temp/moth.jpg)

07-12-2005, 09:22 PM
3D traditional. In that, it's sculpture. The pink things in the first photo are my fingers.. sorry..


edit: oh, shoot.. medium: first: polymer clay
second: scan, taken into corel photopaint and, well, painted..:) third image: also sculpted, taken into photopaint as well. Maybe five minutes each time spent coloring on each.
project: practice.
process: Not sure how to answer this one for sculpture, as it was just sculpted. I take clay and move it around until it looks like something.. I know, stupid, but I don't know how to state the process here.
time: Hmm. I lose track of it, but I think something like 5 to 8 hours total for the first one, and I think 2 or 3 for the Good Dog. He never got his bottom teeth before I crunched him.

07-12-2005, 10:03 PM

WOW! It's so cool to see your hidden talents revealed! I love these sculptures because they are rather more artistic than your average creature design ~ they are in fact rather beautiful!

Thank you for posting these! :)


07-13-2005, 05:17 PM
Jippey, a creature thread :D

augustus, the first concept is so cool! I like it alot. The second one is cool too, but I think you need to work on the feet, they dont look like they could handle the weight of the big dragon :)

magic man, Wow! Your Prismacolor-works are so awesome in detail and shading, especially the alien! The demon looks cool too, but itīs coloration is a bit weak comparsed to your other colorations.

Brutal Monk, looks very solid, but somehow its surface is very "clean" - to clean for zbrush, or did I misunderstood something?

AdrielaSakamoto, wow, the details are wonderful! Could you explain how you got it so clean?

two scribbled creatures from today :)

07-13-2005, 07:06 PM

Polymer clay is inherently a great medium for details. I use Premo now, but I think for those two I used Super Sculpey. It has proven to be too brittle after curing for my work, so I use leached Premo. Premo is a wonderfully medium soft clay, with great workability, but it tends to get too soft to hold the tiny detail. I leach it by rolling it thinly in a pasta machine, and then letting it sit overnight between several sheets of printer paper or other good cotton/absorbent paper. This leaches out some of the plasticizer so the clay is firmer and holds little detail very well, so that it's more like Super Sculpey in texture and feel, but still has a lot of tensile strength when cured. You can bend little fingers to a tiny degree and they will still flex without breaking if you don't take it too far. hope this helps.

07-13-2005, 07:19 PM
i used to sculpt...until i discovered i was shite.


great stuff guys!

07-16-2005, 09:03 PM
okaay here are some of mine these are from a challenge i have with calisto photoshop, 45 minutes

07-16-2005, 09:05 PM
hehe yeh that was great neb.

hehe how does this guys eat? threw his mouth....or his head?

07-16-2005, 10:27 PM
Holy crap my pants!

That's AMAZING! :)


07-19-2005, 02:50 PM
lol well here is another one a basilisk, 2 hours photoshop


07-19-2005, 05:57 PM
Neb..looks like you have broken Photobucket :) .. can't see ya pics man :( ..


07-22-2005, 10:04 AM
hello everybody ...and for the picture I saw I feel lik a big noob if i compare the result and the time it take to me ....

so heer some of my creature try design.....

the first image was just after viewving the dvd from neville page....

evrything made with traditionnal medium first ...then photoshop/painter ...and both took me maybe something like more than 10 hours from the blank page until what you gonna be see right now

07-22-2005, 11:54 AM
A bit of an old one (will find time to do new at somepoint) from early 2004.


07-22-2005, 03:58 PM
no portrait today :D


07-29-2005, 05:38 PM
1 ft tall sculpture i did for a character study. Took me about 2 full days (because thats all the time i had. LOL)


08-06-2005, 06:38 AM
nice piece of art man ..:)

08-09-2005, 07:25 PM
Here are some stuff from my portfolio for university



08-16-2005, 02:09 AM
SWEET...awesome thread...
herez my new sculpture work and a creature 3d work...hope u like it...:)







09-04-2005, 05:26 PM
i redid my first creature :)

ps + mouse | about 2.5h


09-04-2005, 05:37 PM

WOW!!! You're really kicking a**!!! Nice piece! :thumbsup:


09-04-2005, 10:01 PM
This is such a cool thread. Great work guys! I have to say, I don't think I have ever really tried creating my own 'creatures' before. Hmm yet another weakness I need to work on.

Thanks for sharing everyone! :thumbsup:

09-05-2005, 12:13 PM
U guys monster design are great! But Vahn one really reminds me of Metal Gear in Metal Gear Solid game. hehe

11-13-2005, 02:10 PM
I just made this for a mini-contest at Conceptart.org and I got quite happy whit the result :).
Concept: This cold blooded, subaquan beast, likes it near the warm vulcanos. It feeds mainly on birds and fish, but could devour anything it walks/swims by. If the prey isn't dead it will use its poisonous tentacles and jaw to kill the prey. It would also use it's tentacles to capture birds flying away.
If the prey is too big for it to swallow, the Female would chew it in smaller pices and store them away in its cave for the smaller ones.

Photoshop-wacom. 4-5 hours

11-15-2005, 08:26 AM
Lady Medusa,

For whatever reason, I couldn't post a reply to this thread before, but at last I can! Whee! :thumbsup: I REALLY like this piece, and in truth think it is one of the best of your pieces so far. Nice work! :) The color combination works really well, and I'm quite impressed with your modeling ability. This definitely looks to be a dimensional and plausible character. :)

I hope you post more of these!

Cheers, :)


11-18-2005, 04:33 PM
not had much time to come and muse around this forum lately.. work and other inspirations have kept me muchly busy, but I thought I'd add this sketch to this thread, as I'm actually quite proud of the anatomy of his neck muscles.


11-19-2005, 06:44 PM

Very cool piece! For what was this done? Personal project, or something else? :) Thanks for posting! :)



12-22-2005, 09:36 PM
U guys really impress me ... and first and last one was most great , all of them great :love:

I am embressed from my nick ^_^'

02-02-2006, 06:02 PM
thanks for the link rebecca :)

here are a few creatures... :|


can this count for a creature?

02-02-2006, 06:05 PM
Hey, really awesome, Icey! :thumbsup: I think you ought to try the OFDWs and do a black, white, and gray study...it would help, I think, in really making your digital pieces pop as much as your traditional ones. :thumbsup: Glad to see your work here...and looking forward to watching your skills grow even more impressive. :)



02-02-2006, 10:17 PM
Here a poor creature trying from me again :p Not prepare any sketch on paper , directly done it in PS with tablet , I am not sure how is :wip:


02-03-2006, 10:32 PM
Rebecca - as soon as i have time for this you'll see a black and wite ps sketch! :)

i've tried a colored one but didn't worked... :(

here is another creature... - after reference from Ben Miller's photos! :) - i did something like Glen does - took the picture, drow the figure and than modyfy things to make something diffrent out of it ... (well.. close to what glen does :p)
this is the result


02-11-2006, 03:19 PM
Zephyri- Nice design, I really like the jawline :-)
Icey- Nice nice~~ Also goes for the last one
Monster general- Looks nice :-)

Cades Corporis
Recent discoveries have found out that its claws contains a highly poisonous substance that would kill an elephant in a matter of minutes.
It is likely to dig its way to the heart before its prey dies.
After devouring an elephant, it will rush to the sea to eat sharks and piranhas while washing off the blood to avoid being eaten by another cades corporis.
They will often hide inside a carcass to lure vultures, lions and hyenas as well.
The 14 cm tall hunter is found out to weight only around 8 kg although all it do is eat and drink
Made for a contest at Conceptart.org :) (I lost)

No concept. Made just for fun :p, Don't have any specis name for her though

And here are 4 creatures for the "Exploration" collabBATTLE (http://forums.cgsociety.org/showthread.php?t=312979) :D

02-11-2006, 03:26 PM
Lady M,

These are just awesome! I LOVE these! :applause: :bounce: :bounce: :bounce:

Have you submitted any of these to the Gallery? I really think you should. :)

Your imagination here is really impressive, and your skills are really improving at a remarkable pace! :applause:

Cheers, :)


02-11-2006, 04:07 PM
Thank you Miss. Kimmel :)

Gallery? Noo, maybe I will if I make some whit a background and more mood :)

02-11-2006, 04:11 PM
Lady M, :)

Ok, I guess we'll just have to wait to see those cool backgrounds, then! :thumbsup: :)

Cheers, :)


02-11-2006, 04:11 PM
heh heh those are awesome Lady Medusa..:thumbsup: :D

02-13-2006, 01:40 AM
Here is a bunch of my sketches.









02-16-2006, 03:06 AM
Did this for conceptart.org creature week

02-16-2006, 03:27 AM

Very cool work ~ particularly your last piece, Wow!!! :thumbsup: I wouldn't mind seeing a Tutorial on how you put that together...were you interested in doing one. :) I just ask that those who create Tutorials stick to the standard naming convention of Tutorial - *What it's about* - by *Your name/username* (minus the asterisks, of course). :) And also to keep posts to under 800 pixels wide.

What do you say? :)



03-07-2006, 05:14 PM
I tried another creature , I working on anatomy but I think I learn it very slow -_-'


04-03-2006, 04:10 PM
Hi there - here is a model done in Zbrush with the drawing that gave me the idea --

04-03-2006, 04:22 PM

My apologies, as I missed your earlier post ~ nice drawing there ~ and to think you wanted to give up. ;)


Hey there, welcome to the forum, and it's nice to see your work! :) For how long have you been working with ZBrush? I am trying to learn it myself, with mixed results. :D

Cheers, ;)


04-03-2006, 04:43 PM
I'm new to 3D and have been playing around with Zbrush for about 4 months and have so much to learn , I am a croupier at the moment and this has been a bit of a hobby - planning on going studying at escape studio's in London in Jan next year....

04-03-2006, 04:48 PM

Ah, that sounds very cool, doesn't a really good anatomist teach sculpting courses there? :) I think I've heard a bit about it, if I'm not mistaken. It would be great if you were to post your work from your course there! :) Are you taking ZBrush, or a number of different courses with Escape?

Cheers, :)


04-03-2006, 04:52 PM
I haven't done any courses yet - planning on doing the Maya Comprohensive course first and then go and to zbrush --- really want to get into character modeling and animation

04-03-2006, 05:08 PM
here is another model

04-03-2006, 05:20 PM

Cool to see these! :) I think what might help you to improve the models is to do a bit of traditional drawing (in pencil or whatever medium with which you are most comfortable) of the skeletal and muscular structure of different types of animals. There are abundant resources on Google as well as the Reference thread we have here (though that contains links mainly to human reference). :)

It's common wisdom that the better you are traditionally, the better you will be digitally ~ so I really recommend creating a personal Anatomy Thread here:

Personal Anatomy & Sketchbook Threads (http://forums.cgsociety.org/forumdisplay.php?f=200)

and really going after some serious Anatomy study. :)

All personal Anatomy Threads can be found here:

Anatomy Threads of Individual Users (http://forums.cgsociety.org/showpost.php?p=2817397&postcount=12)

Definitely worth checking out! :thumbsup:

Cheers, :)


04-03-2006, 05:29 PM
Thanks for the info



04-03-2006, 05:40 PM
No problem! :)

04-04-2006, 02:48 PM
Nacuma Nidens:http://i2.photobucket.com/albums/y18/vrd/Nacuma_nidens.jpg
It was acctually ment for the "Noseeum" challenge at conceptart.org, but I didn't manage to finish it in time, nor make the description that was somewhat required. So now it's just another creature whitout much purpose. The name is just words "Unnamed canis" scrambled.
It took me 4-5 days on and off or so to make it.

04-04-2006, 03:54 PM
Lady M,

That really rocks! :thumbsup: I think my crits would be that both left legs need the same sense of structure that you've well-established in the right legs. You know, it's funny, because the face reminds me of a catfish, and well, the body, of a cat. You see where I'm going with this. :D

It's clever that you've scrambled the name - who would have guessed? :) I love seeing your concept sketches, and look forward to seeing more here. :)


- Rebeccak

04-08-2006, 07:59 AM
Thank you miss Kimmel :)
hehe, yeah more feline than canine.
I'll try fix the front paws :) Soneone on conseptart told me's also lacking the shouderblades.

04-08-2006, 09:33 PM
something i've been playing around with

04-08-2006, 11:37 PM
Lady M,

Looking forward to an update! :)


I don't see an image. :)



04-09-2006, 11:40 AM
a model in progress - done with zbrush, would love some comments



04-09-2006, 11:50 AM
here is mine friendly dude

04-09-2006, 02:11 PM

Awesome work! I checked out your blog and you have an incredible history ~ it would be great if you ever wanted to create a Tutorial here on the Anatomy Forum in whichever medium / media ~ traditional or digital.

Looking forward to seeing more of your stuff!

Cheers, :)


04-10-2006, 09:23 AM
What do u think about this one .......... I call it Alienoid --


04-10-2006, 03:29 PM

Ha, very cool ~ what program are you using? Is this for a particular project, or just personal?

Cheers, :)


04-10-2006, 05:07 PM
did you see the one i posted before zoki

04-10-2006, 05:09 PM
It's all done with zbrush 2 demo - I design characters as a hobby right now and entirely self tought ... Planning on going studying in Jan.... so would love some feedback

04-10-2006, 05:11 PM
yes very nice work zachdt3D
it has a lot of potential
will you zbrush the model
in what package are you modeling it and do you have any concepts for it?

04-10-2006, 05:13 PM

Ah, no I didn't, thanks! :)

I think your previous one is better, and quite cool ~ but I think things look a bit 'rubbery', ie, without bones.

The remedy for this is to look at real animal anatomy. I recommend finding references on the web for various animals' anatomy ~ you can also check out this thread, which has some links related to animal anatomy (mostly horses):

Reference for Anatomical and Figurative Art (http://forums.cgsociety.org/showthread.php?t=257570)

See post #2 (http://forums.cgsociety.org/showpost.php?p=2453372&postcount=2), which has all links organized according to category. There's a cat. for animals. :)

Try doing some studies / drawings of animal anatomy, and adapt it to your creature. Ultimately, all creatures you imagine are going to be some combination of different animals, so really necessary to familiarize yourself with the bone and muscle structures of animals.

Cheers, :)


04-10-2006, 05:45 PM
great thread
here are some of the plates from my anatomy book I did when studying painting on Academy of fine arts, all is watercolour and pen and ink on paper
hope you like it and find it helpful
In my oppinion this is very important for every aspiring artist to learn well!
kind regards

04-10-2006, 05:58 PM

What beautiful studies! And in watercolor ~ :eek: really impressive! :thumbsup: Thanks for posting these studies ~ you might also want to post them here / check out the following thread, which I think you'll really like: :)

Anatomy Studies of Skeleton / Bone / Muscle - TRADITIONAL OR DIGITAL (http://forums.cgsociety.org/showthread.php?t=257657&page=1&pp=15)



04-21-2006, 05:21 PM
here is some more models that i'm working on.



04-21-2006, 07:48 PM
Hey zach,

Looking cool so far! This reminds me a bit of the hilarious characters which Bobby Chiu has been creating recently:

Bobby Chiu's Creature Sketches. Constant updates!! (http://forums.cgsociety.org/showthread.php?t=342966)

Looking forward to your update!

Cheers, :)


06-12-2006, 10:40 PM
Inking done by hand, the rest is Photoshop.
The first two were done a couple of years ago, and the Hallowed Lands concept was created by a friend based on them. The other creature concepts were cranked out quite quickly, I got into a good swing. These are the first proper creature designs I've done. o:
Tell me what ye think~ n_n

They are demon-like critters created for a harsh landscape called the Hallowed Lands, an underworld situated beneath the Earth's crust as a chamber for a defeated God of Doom and Evilness. Those with skulls on their faces have been semi-possessed by this God to become warriors in his new army for when he rises to power once more. Oo ahh~

These are known as Yinepu, while the original, untainted, skull-less versions of these creatures are called Frellen.


This guy was an 'accidental' Yinepu... Only the Frellen species were supposed to have undergo the Yinepu process.

He was originally a Jassah~ But changed quite considerably, and is now carnivorous. 83

^ More info about the Jassah here~ (http://www.deviantart.com/view/34673525/) Please read, the art alone isn't much as far as creature design goes. n.n

More creatures for this world:

^ Again, please check out the description for this~ x: (http://www.deviantart.com/view/34672688/)


^ And again, juicy infos~ n.n; (http://www.deviantart.com/view/34676125/)

07-03-2006, 02:17 PM
I really like your creatures Dunewolf :)
I did one for a Creature of the week over at ConceptArt.org :)
Leaf Hugger
During mating season at fall (autumn), the male Leaf hugger will grab a leaf and let the wind bring them to the ground where the female has gotten before them. The female will pick the leaf hugger who seems more able to ride the leaf and dodge birds, and also do the most impressive acrobatics at the same time. Baby Leaf huggers camouflage better whit the ground so they make the nests under tree roots. When the winter comes they're fur gets white and they climb up the trees, making a new nest that they keep until the next Fall.
The mother usually gets 4 babies a year, that stick to her until mating season.

07-04-2006, 08:06 AM
Lady M,

I love your piece, and voted for it. ;) Really lovely sense of gesture and life to the little guy, and his fur seems nearly strokeable. :)



07-08-2006, 07:56 PM
I like this thread, and I do not have much on my computer right now, so I did a quick creature design.

As you can see it has 4 eyes, two insect type eyes and two snake like eyes. They both come in handy for how it hunts. It has a big mouth to devour its prey. It grabs the prey with its many teeth, and holds it until the creature is dead. Then it chews it up and swollow, muhahaha.

Quick sketch


07-10-2006, 07:35 AM

Nice to see your creature sketch, and my apologies for being a bit slow to respond...lots of stuff to keep up with these days, which is great to see. :)

I would recommend in your sketches to focus more on getting a nice value range ~ selecting a single hue, and a set of tints and shades (lighter and darker versions of that hue) as swatches, and then sampling from those swatches to create more depth in whatever it is you are painting. Do you plan to work on this more? :)



07-10-2006, 01:09 PM
thanks, yeah I might get around to doing more, but I do not like the over all movement. So I want to do a completely different piece, and further the creatures design.

07-20-2006, 10:21 AM
I decided to work the mouth concept into a new creature design. There is some anatomy issues, but it is coming along okay. two legs gives the creature an advantage in quick turning.


07-20-2006, 10:22 AM
Heres some from me. From a person who's desperately trying to learn to draw.

I suck. Still can't draw in perspective without screwing it up. :(

Drawn on paper, scanned and painted in Photoshop

A little character I want to make in 3D

Just did this for fun!

07-20-2006, 01:59 PM

Nice to see your work! :) If you wouldn't mind posting your images as images instead of links, it would make them easier to view. :)

From a person who's desperately trying to learn to draw.
One suggestion is to create a Personal Anatomy and Sketchbook Thread here:
Personal Anatomy & Sketchbook Threads (http://forums.cgsociety.org/forumdisplay.php?f=200)

See this thread for information about creating a personal Anatomy Thread first:
FAQ: Can I Create My Own Anatomy Thread? (http://forums.cgsociety.org/showthread.php?t=341167)

Links to all Personal Anatomy Threads can be found here:
Anatomy Threads of Individual Users (http://forums.cgsociety.org/showpost.php?p=2817397&postcount=12)

You are encouraged to draw from life, from master copies, and from Reference to improve your drawing ability. :)

A great Workshop which is currently going on is:

Anatomy Lesson Series: Body Part 1 - The Head (http://forums.cgsociety.org/showthread.php?t=375031&page=1&pp=15)

While it is nearing conclusion from it's official start date, the thread will remain open indefinitely for posting. You are welcome and encouraged to set your own timeline (1 month) and to participate in the thread! :)

Looking forward to seeing more of your work!



07-25-2006, 04:30 AM
Been doing this slowly in the zbrush threads. I started the main body in max than moved into zbrush and detailed it into insanity. Took a normal map of it and rendered in max. Still doing the armor and many more things.


07-26-2006, 12:55 AM

This is looking great, and such a departure from your other work! :) Do you have any other shots / front / perspective that you can show us? :)



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