View Full Version : Heroic Knight!
07-08-2005, 07:10 AM
hi guys, just wanted to post this Knight character I designed for a client not to long ago.
It's simple strait forward bright (just the way kids like it) but I still need some crits on how I may have improved the piece and if it would be good for my demo reel, (maybe too low poly for next gen?)
Sorry there's no pose, another guy did the animations
final rendering with diffuse map
07-08-2005, 11:26 AM
Long time to see ya in here dude. Cool character, lovely design, reminds me a zelda stories. But this blue color bothering me. I think you could add more details like You do on the sword. But the fairy style You have catch is cool. I like it.
07-09-2005, 04:22 PM
The model is good but the texture if off.. The chest plate is well done but the pads textures dont really seem to match the rest of it. Like the sholders are just way too blue/prupleish. Maybe instead go with the same patteren design o f the chestplate
07-09-2005, 09:11 PM
nice topology man !! i love the feling of anime thru the model :) correct me if im wrong, but i dunno if ur the same hanzo that worked for armed forces mod and made a russian tank, if yes, i guess that u dont remember me, but i made some texturing for it a long time ago , and i satill have ur model lol ! ( my nickname was....johny )
keep at it !
07-10-2005, 01:47 AM
Por@szek:hey man thanks for your comments, I wanted to keep the armor simple but I guess I could have made him a bit more detailed.. Sadly I was rushing on the textures maps :sad:
sutabi: your from the blender community right? :curious: well anyway, good call..
johnyII: Thanks dude, :applause: yeah I'm that same hanzo. Hows the mod doing, any progress? I havn't seen ya for quite a while what you been doing lately? :cry: I actually hadn't seen any progress on that tank... maybe could you email some tests I'd really like to see how it came out..
07-10-2005, 01:47 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.