View Full Version : Soldier Dude

07 July 2005, 01:52 AM
Modeled, unwrapped in Max, rigged in Maya, Textures painted in PS.

3220 Poly

07 July 2005, 02:24 AM
no pic bro...

Wayne Adams
07 July 2005, 03:14 AM
Looks pretty good, i like the texture. I have a few observations tho.

his fingers look a little skinny, the thigh at the hip joint looks a little off weighted, and the shoulders seem a little lower than they should be, or the neck is a little too long. I can't tell with the armor on.

All in all, not too shabby ;) , keep it up

07 July 2005, 03:59 AM
Very nice model. I love the vest and boot texture, but I think you did a little too much on the pants and sleves. There are too many lines there, I think it would look better with a plainer cloth texture, but thats just my opinion so don't take it to heart.

Burning Tiger
07 July 2005, 05:30 PM
I agree the Arms and hands are to small, also why the black around the eyes, I think the model would look really cool with some extra maps Spec and Bump for starters, that way you could save paint the folds in the cloth and try with bump, I have some marines stuff that Iím working on but I canít post pictures because Iím new, once I will I post them up. Great start and things can only get better.;)

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07 July 2005, 05:30 PM
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