View Full Version : WIP: Sci-Fi Soldier (BF2 Mod)

07 July 2005, 07:16 AM
Hi, I'm currently working on an unannounced Battlefield 2 sci-fi modification and have recently been practicing high-poly sub-division modeling, which is a bit of a jump coming from making only low-poly models. My latest attempt is a soldier, of which I've only created the helmet so far. I know I have a lot of room for improvement, but I'm getting there, bit by bit.

Image 1 (
Image 2 (

I intend to use this for normal mapping once finished. :)

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07 July 2005, 07:16 AM
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