Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Modeling a nose?

07-04-2005, 11:49 AM
Hi guys,

I'm fairly new to modeling but I've watched a whole load of VTM's and I really know how to accomplish most of the modeling. I am currently working on Yoda, my first model. I know, it's very ambitious, but atm it's coming along pretty good. Anyways, I'm having all sorts of problems with the nose. I've sculpted the nose 2 times now, but it's really not what I want. The nose is a bit harder to do, because the upper parts has all sorts of wrinks in it. Well I sculpted the nose a second time as you read, but the wrinks were by then too emphasized and very hard to resculpt.

Here's a good reference:


I'm sure the next time will be better but I think I need some advice on how to handle this. A tutorial will probably help as well. Just so that I have a better time sculpting this nose cause it's really starting to give me some headaches.



07-04-2005, 12:34 PM
Try the last one in the animated gif section on this page.


It's from Ken Brilliant's yoda tutorial but his page is inaccessible right now.Here it is anyways.


07-04-2005, 01:09 PM
Yes I know. Unfortunately the GIF didn't help that much. However I find that using polygons sometimes is FAR better. I extruded some parts and I only need to tweak it using vertexes. Man, those things can be a bitch sometimes...

Thanks for the help though!


07-04-2005, 04:56 PM
Hi there,

Here is a tutorial for modeling a nose, maybe it can help you.


07-11-2005, 03:30 PM
try the nose video on the following link


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