View Full Version : How to Blur Line where Water meets Terain ??

07 July 2005, 05:19 PM
How is the best way to blur the distinct line that is formed where water meets Terain, as this always looks very unnatural. Would be nice if there was some sort of object detection in the material edit where you could set a blurry edge. I seem to be having trouble making this look right.

07 July 2005, 01:24 AM
Yeah, I think I know what you mean.

They show some sample images at the web site with rivers and such,
but the edges that meet the shore lines don't have that rough disstorted
or disturbed look that would really accur when water meets the shore line.

Can this be faked some how?
And the river images I've seen, the water doesn't seem to flow
in the direction of the bending river, which it "should" do, right? :)

07 July 2005, 03:35 AM
you might find the answer here.

or here

hope it helps.


07 July 2005, 06:46 AM
Sorry if I'm lame here, but, is there a particular subject at that site that I want to check out?
I mean the second link, BTW.
I see a zillion things to view, but ain't sure which one you were directing me to? :)
P.S. I'm also getting tired, so I may just be lame, as I've already mentioned :)

07 July 2005, 02:58 PM
They are talking setting up a shoreline and the first link shows one way how to do this, the person also put up a test mat to show how they did it so you can see for yourself.


07 July 2005, 06:42 PM
Whoops, didn't see that last night.
Oh well, I see it now :)

thanx, I'm gonna check it out :)

07 July 2005, 07:58 PM
Hey, that was pretty cool.

There was a link there to yet another thread that showed a tutorial for this.
Was too cool and I bookmarked that puppy.
Oh, and here is the link to that tutorial I'm refering to:

Thanx! :)

07 July 2005, 10:43 PM
Thanks I'm going to check these out as well

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07 July 2005, 10:43 PM
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