View Full Version : Cluster problems

07 July 2005, 12:07 AM
I have a referenced scene file with joint clusters. Somehow the clusters themselves got translated in the refrenced file(but not in the origional scene file.) Which is not supposed to happen because they are linked up to geometry that is used to manipulate them. If I try to 0 out the translations I get an error that says something like 'you can't do that because the cluster are linked or connected to something else' I have tried breaking the connections but that leads to other problems. I haven't really tried to fix any of the problems that are caused by breaking the connections. Can anyone help? I will continue to trouble-shoot this problem and let you know if I solve it, until then I look forward to your reply. Thanks in advance.

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07 July 2005, 12:07 AM
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