View Full Version : Lightwave Bones to Zbrush and back?

07 July 2005, 04:23 PM
Forgive me for asking this, but im at work and I cannot test it right now... Can you Add bones to an object in lightwave modeler, then export it to zbrush, to add higher res, and detail, then back to lightwave Layout and still use the bones? Thank you!

07 July 2005, 04:35 PM
am not sure but i know you can easily save the rig, export tha mesh in LW as OBJ and open in Z to further edit..take back in LW and insert ya rig from earlier :)


07 July 2005, 07:20 PM
Ahhh ok, yeah I shouldve known that, thanks man!

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07 July 2005, 07:20 PM
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