View Full Version : Character|R3Z!St
Hi all !
06 June 2005, 05:08 PM
:thumbsup: very nice. cool simple model and nice texture to go with it..
06 June 2005, 05:15 PM
I was looking at the concept of this dude from your site a few days ago and I was thinkin damn that guy would be pretty cool in 3D. You read my mine. Nice work man.
06 June 2005, 05:44 PM
looks great! I am curious though - are you ZDead? err...well I don't speak french so I'm not sure how all this stuff is connected on your site. Regardless, I am a big fan, and this model looks sweet.
06 June 2005, 05:55 PM
I agree with adam - your texturing style and even your webpage art reminds me of zdead!
Excellent texturing - it really adds to the low polycount. I think it will be difficult to get effective deformations given the amount of polys around the arms, but overall its a great model.
06 June 2005, 06:10 PM
crazy good, =)
I like your style.
07 July 2005, 01:22 AM
I think it is Zdead hehe. http://www.r3zist.com/zdead/images/2d/2D61.jpg
concept that I was talking about from the site. Very good work as well.
07 July 2005, 12:13 PM
The model is very good, simple mesh without any wasted poly. But the texture is holy cow gooood. Awesome skills of painting You have.
Great work man.:D
07 July 2005, 03:31 AM
guys he is acid...if you go the the r3zist website there are 3 artists there.
07 July 2005, 03:41 AM
are you sure about that polygon count?...seems liek it's a bit more than that,...are those the number of quads perhaps?well either way it's a pretty nice model,..^_^ goodjob
07 July 2005, 10:01 AM
hello .. i think he's design is waaaay cool .. but coming from a console industry.. usually 1.6k character is a very good count for a character but 2x512 textures is waaaaaaay to big far a charater with such polycount .. so I am always envious ehn people pain 512 textures for characters.. But this is good quality work .. you should be able to get a job fairly easily.
07 July 2005, 09:10 PM
wy oo ww . very good, but ... i alvays create a 1\2 of model and texture ! 1\2 of work :) . AND! u have less blured texture ! - this is important.
thanks all :)
soon you will be able to know more about "r3zist"
Ghostscape>>in fact we are 2, there are our personal website and the rezist concept.
07 July 2005, 08:27 AM
soon you will be able to know more about "r3zist" .
good model and texture. maybe do something with that center streak of polys. save 1 or 2.
07 July 2005, 08:57 AM
That's great! ...and i like the website too :) :thumbsup:
07 July 2005, 09:32 AM
I really like your style and besides the issues allready mentioned I personally think the textures are a bit over the top.
The skin looks very shiney and silk like. To many strong highlights no constant lighting. The metal is the part that should have theese kinda highlights.
The whole thing is also very dull and it may fit to the char but a small bit of colorvariation would help with the focus.
Other than that :) cool stuff
07 July 2005, 07:38 AM
I love the style of this. please post more! :)
07 July 2005, 07:38 AM
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