Tronno
06 June 2005, 07:16 PM
A pair of custom swords.
MAX 5. 530 triangles, 860 with the scabbard. Maps are Diffuse and Specular (both 512x512). Click here for the wire (http://home.primus.ca/~adba/models/wakizashi_wire.jpg).
http://home.primus.ca/~adba/models/wakizashi_final.jpg (http://home.primus.ca/~adba/models/wakizashi.jpg)
http://home.primus.ca/~adba/models/wakizashi_texture.jpg
I need a little help with this one. I've never had any professional art training, so I don't know the accepted standards for work like this. Is the wireframe half-decent? Should the polycount go lower? Can I improve the texture layout? Etc.
Thanks for reading! :)
MAX 5. 530 triangles, 860 with the scabbard. Maps are Diffuse and Specular (both 512x512). Click here for the wire (http://home.primus.ca/~adba/models/wakizashi_wire.jpg).
http://home.primus.ca/~adba/models/wakizashi_final.jpg (http://home.primus.ca/~adba/models/wakizashi.jpg)
http://home.primus.ca/~adba/models/wakizashi_texture.jpg
I need a little help with this one. I've never had any professional art training, so I don't know the accepted standards for work like this. Is the wireframe half-decent? Should the polycount go lower? Can I improve the texture layout? Etc.
Thanks for reading! :)