View Full Version : MAYA- Poly proxy stopped affecting sub-d...NEED HELP

10 October 2002, 02:50 AM
This is bad, I just weighted this whole poly proxy model, and it deforms decently, and I went to test the sub d for deformation and it's stuck in an old pose I tried!

THe skeleton no longer affects the sub-d surface, I have no idea what I did!

I save a lot of versions, but I got ona roll with my componet stuff and have not saved in a long while, is their any way to fix this problem? it says I am still in poly proxy mode, I would hate to loose all this work.

any help VERY much appreciated...if you need pics just ask!


10 October 2002, 02:33 PM
try maya forum too.

CGTalk Moderation
01 January 2006, 08:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.