LC #42 Pipers Alley

View Full Version : Pen-and-ink style

06-23-2005, 02:22 PM
Is there any online resource so as to find code in C++ for transforming any 2D image to pen-and-ink style? Thanks

06-24-2005, 12:38 AM
This place would be a good start:

06-27-2005, 05:55 PM
hey, if its a matter of converting images rendered out from a 3d image i can probably give you a few pointers, i did a c++/c sketch render working alongside maya and prman last year for my masters in bournemouth, but if its just on any flat 2d image as you said then i would advise you to have a look at laplace and sobel filters, google will give you plenty on this. sobel is fairly easy to implement bu there is not a lot you can do beside get the edges based on the color gradient using this method



07-12-2005, 11:22 PM
It is onlu a matter of transforming a 2D flat image into a pen-and-ink illustration. I know that with Sobel filters I cannot produce a satisfactory result, that's why I am looking for something that could help me. For example, in which level user interactivity will improve the output or how will I handle the orientation of the strokes? It seems that you have experience on the subject (instead of me) and I would appreciate any advice. Thanks again!

07-14-2005, 12:44 AM
Here are some papers that deal with stroke/edge orientation calculations that you might wanna have a look at: (

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