It will update your Mac/Windows version to build #277171.
This update is still in beta.
The following is a list of bug fixes and improvements included in this update:
Improved Scene Loading:
Improved incorporated textures loading.
Improved the loading of scenes containing empty meshes.
Removed incorrect messages when loading scenes.
Improved Rendering Engine:
Improved shadows render onto plants.
Improved rendering of transparent boolean objects and meshes with invisible volumetric materials.
Improved rendering of animation with strong distance blurring.
Improved Network Rendering with Multipass.
Improved Billboards lighting.
Improved Texture Anti-Aliasing over Billboards, Plants and EcoSystems.
Improved Rendering to Disk:
Improved strategy for very large renders.
Improved Camera post processing.
Improved EcoSystem's populate function.
Improved edition of exported objects.
Improved baking of boolean objects and plants.
Improved Memory management:
Improved large images management.
Improved stability and memory management when editing and loading EcoSystem materials.
Improved DXF support.
Macintosh: Improved HDR export.
Improved OBJ import.
Improved terrain export.
Improved Poser 6 support:
Improved Poser objects manipulation,
Fixed bad names when importing on Windows,
Fixed ignored single frame option when importing on MacOS,
Improved compatibility with Vue 4 scenes containing Poser figures.
Improved compatibility with HyperVue,
Corrected several scripts,
Fixed PixelFilter callback function.
Improved Batch Rendering:
Fixed a problem with single-frame render,
Added the ability to shutdown computer at the end of a batch process.
Improved Serial Numbers management for Pro Studio upgrades and Extra-Plants.
Macintosh: Fixed RenderCow on Tiger (a separate update can be necessary, see update description for more details).
Other minor interface fixes and improvements.