View Full Version : Eternal Silence Looking for artists

06 June 2005, 12:33 AM
Half-Life 2 Mod: Eternal Silence is looking for artists

We are looking for serious artists to join our team. If you ever thought of creating art for a Half-Life 2 Mod, this is your chance to apply. We are a serious team, and we’re looking for serious artists. This means you should:

Be able to work with a team

Have a full understanding of a major 3D modeling package (Max, Maya, Lightwave, XSI, etc.)

Have a full understanding of a major texturing program. (Photoshop, Painter, Deep Paint, Zbrush, etc)

Have at least a working understanding of the game production pipeline

Have a good understanding of both 2D and 3D design, color theory, etc.

Must be able to take a given concept and see it through fruition, and be able to generate a rough concept and gather references based on documentation when necessary

Must be interested in Eternal Silence and domination type gameplay

Model and texture compiling and experience with Half Life and Half-Life 2/Source are a big plus

Strong traditional art skills a big plus

High-poly and normal map production knowledge a big plus

Must be flexible and deal well with change

Must accept criticism with maturity, and be able to assess your own work for weaknesses.

Must be dedicated to creating the best art you possibly can, and then making it better.

We are primarily looking for level artists. Duties would consist of mostly of texturing; creating realistic level textures, painting static prop textures, as well as modeling and texturing of various in-game props.

If you are interested and think you have what it takes, check out our website at ( and hit “Join the Team”, or email me personally send me an email at

Andrew RaZ

Artist, Eternal Silence

CGTalk Moderation
06 June 2005, 12:33 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.