View Full Version : UV image format like 3ds RPF?

06 June 2005, 03:04 PM
Is there a format, similar to Discreet's RPF or their take on RLA, that Maya can generate and can be used with Shake? I am looking for an image format that contains UV data that Shake (...or another compositor) can utilize.

06 June 2005, 08:47 AM
UV data is really easy to generate and work with....

Personally, I'd suggest doing a second render with a UV texture on (U = red, V = green) - make sure that there are no 'shadows' at all....

Then, to use this in Shake, you can use a DisplaceX node. Check out the comments on this post ( on my blog ( for details of how to do this....

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06 June 2005, 08:47 AM
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