View Full Version : Gorillaz Character Model

06-12-2005, 10:38 AM
Just something im playing around with this long weekend for something to do (started it this arvo), Its supposed to be the main fella from GORILLAZ... Me still being a very very big noob, im not sure how to get the hair to render out cartoony (can someone give a suggestion)... anyways, ill start the body as soon as ive got the hair down how I want it (just starting it a short while ago)...

(Model in Maya)

Latest Update:

06-12-2005, 12:30 PM
got the hair to cover now... now I need to put the spikes in... once thats done then Ill smooth it and then do corrections...

06-12-2005, 01:48 PM
Ok ive done as much as I can do tonight... pretty much finished the head for now, until ive done the body... done the hair and applied a Toon Shader... :thumbsup:

06-12-2005, 01:59 PM

I really like the style of him :). I think if you use a skylight in your scene, and change the intensity somewhat, you will get a good cell shading effect, if thats what your looking for. Im not very familiar with 3ds max yet, but Im getting there. Good job so far! :thumbsup:

06-12-2005, 02:02 PM
Check out the ink and paint Max materials for some toon fun stuff ;) They are pretty versatile with a little tweaking, might be some kinda overlay trick waiting to be poked in there or something ;) Hehe I can't remember if this character is called 2D, or 3D... Either way it's a cool model so far. You seen that crazy buggy they have? That would make for cool 3d hehe.

Carry on sir ;)

06-12-2005, 04:45 PM
LOL felt like doing some more before I went to bed... got the shirt and the neck pretty much done...

06-12-2005, 06:08 PM

Get the figure, it's a near perfect translation of the character you could use for ref.

06-12-2005, 06:11 PM
That doesn't really look like the 2d (haha same name) version... Im just going by the couple of pictures I have of the cartoon version... I like em much better for both reference and style...

06-13-2005, 06:05 AM
Just some work on the pants, arms, and I put a smoke hanging out his mouth...

06-13-2005, 07:35 AM
Ive put some ripples on the jeans, and have played a little more with the hands... this being my second character model, im really happy with it...

06-13-2005, 10:15 AM
Pretty much done now, im gonna put some pockets on the jeans and do some touching up... but for a weekend little project im happy... :)

any comments will be good...

06-13-2005, 10:34 AM
great work i think the original is a bit skinier than your model

Are you gunna have him playing the Acoustic guitar like in there l8est filmclip?

i love that shot

06-13-2005, 11:03 AM
I don't know how to Rig yet :sad: so probably not... But I may make a guitar strap and put the guitar on his back just for some extra added detail...

anyways its night time and the long weekend is nearly over... im having a drink and watching a movie...

06-14-2005, 12:20 PM
A little more lighting, and I put the undershirt in, as well as a tiny bit of shaping on the pants and shirt... im gonna model the pockets on the jeans this weekend when im not dank sleepy from bastard work..

06-15-2005, 02:02 PM
Just done the Pockets and Zipper bit... any comments are welcome... :)

06-15-2005, 10:17 PM
2d looks very 2d. Nice work ;)

06-17-2005, 04:17 PM
hmm well im pretty satisfied with this now... anyone have any suggests on anything I may have missed and/or could possibly improve...

07-09-2005, 03:49 PM
He came out very close and true to the 2D character. I prefer the color of the hair in your avatar. What about showing some wires? Good job mein freund!

07-11-2005, 04:01 PM
VERY VERY should try the scene whith the fliyng windmill.

Feeeling good inc.

07-13-2005, 01:36 PM
Just to put the record straight. It is Noodle in the flying windmill shot.

I made that mistake as well, but she has apparently grown up which is why she appears a little different.

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