dabone
10 October 2002, 10:12 PM
has any one had any success in animating a chain attached to the wrist of a charactor, so that the chains movement would be the result of 2nd-ary action from the arm/wrist.
im guessing some of the ingredients would be
- spline IK
- gravity
- goal wieghts
- something to do with colision
any help would be great
im guessing some of the ingredients would be
- spline IK
- gravity
- goal wieghts
- something to do with colision
any help would be great