View Full Version : FXWars! CarCrash!: _d1 (Fantasy)

05-30-2005, 08:24 PM
So, I'm in!

Sounds like a fun challenge. Here is an animatic. No FX yet. Just blocking the shots.

animatic ( (QT 1mb)

06-10-2005, 01:22 AM
Dang, that looks painful!

Keep it up! exited to see what you do with the crashing!

06-13-2005, 06:17 AM
I'm still in the challenge...
Worked on the FX parts and trying new camera angle.

crash test (0.5mb) (

06-13-2005, 03:27 PM
This is looking really great!!

How did you animate the crash?? Do you use Softbodies?! Im asking cause im
allways having problems with them.

The debris is looking great too, did you keyframed them?
Looking forward to see more of your work.

Best regards


06-13-2005, 08:06 PM
Thanks! (a little support never hurts :-)
No softbodies. I used reactor for the main motion of the car bodies. I also used it for the tyres flying around. The debris and dust are Pflow particles. I also keyframed some of the big pieces (hood,trunk).
For the car damage I used a FFD modifier on the entire car for rough deformation. I also put a displace modifier with some noise on the car bodies. And a little vertex pulling here and there.

07-02-2005, 01:38 PM
First I would like to thank Samuel Kvaalen for coding this voting page and hosting it.

Go >>HERE<< ( and post your infromation if you want your animation to be part of the voting on Monday night.


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07-02-2005, 01:38 PM
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