Mastering the Art of Production with 3ds max 4 by Jason '3DBuzz' Busby and Michelle Bousqet is a bit dated but looks like the best book to really ramp up with reasonable hands-on exercises. Has anyone tried it? The other book that appeals to me is 3ds max 4 Media Animation by John Chismar. I'm a motion graphics artist who has some on/off experience with Lightwave. I use combustion every day and I feel there is something to be gained by incporporating 3D into my pipeline and 3ds Max 7 would make the most sense, I think.