View Full Version : Character Still: Low Poly
10 October 2002, 06:13 AM
This is a low polygon model I made a few months ago. I just wanted to share, thank you .
10 October 2002, 08:33 AM
Very nice modelling work and texturing in the head, it gives the impression of a more highly detailed model, however the colar looks very off in the front on picture and where does his beard go? Plus I think the jacket looks very bland in closeup and out of place with those huge imperial shoulder pads.
The model is great perhaps some more work on the textures for the jacket. nice one.
10 October 2002, 10:26 AM
nice job on the head but yea whats up with the front view?
10 October 2002, 09:46 PM
ntw, how many polys did you use?
10 October 2002, 11:24 PM
3500 polys. For the face on the right , I removed the facial hair to give you a view of the texture.
01 January 2006, 08:00 PM
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