View Full Version : Still: Gene Starwind's Caster Gun (Outlaw Star)
10 October 2002, 06:58 AM
This is a rendering of Gene Starwind's "Caster," a single shot breech-loading pistol that fires magic shells.
Rendered in 3dsmax4.2 w/ Finalrender illustrator. 49mins @ 1024x 768 (12mins if no reflections)
Does anyone else like Outlaw Star? If so, hope you like this. Big fan of the show myself. Commentary is welcome as always.
10 October 2002, 07:15 AM
how do you get such a good cartoony look
10 October 2002, 07:35 AM
I have no idea what Outlaw Star is but after seeing this pic. I'm gonna' find out! This pic ROCKS...5 Stars from me....wwwwoooohhhooo!
10 October 2002, 10:27 AM
kickass that looks sweet:buttrock:
10 October 2002, 10:35 AM
I've always wondered how ppl do these kind of pictures, mind telling me? 5 stars anyway! :beer:
10 October 2002, 03:36 PM
very nice cartoon render, i like :thumbsup: , you can rendering fianlrender with illustrate, no problem?
10 October 2002, 05:57 PM
man, i love outlaw star!! now all you need to do is make those crazy shells that suck people into the black ball, and animate them, that would be awesome
10 October 2002, 09:38 AM
Hey, D. Phoenix, your work is really great. i love this style:thumbsup: :thumbsup: keep post them more.
How long time you took to finish it? Any plug-in you used, like efx? I love to made some non-photorealistic stuff, and I like to make traditional Chinese painting style with Maya recently, here is my post, Give me your comments in this post, thank you.:)
10 October 2002, 09:51 AM
10 October 2002, 10:13 AM
thank you all, glad you like it-
nObedienz - A fairly straightforward process (two rather): The main diffuse is a falloff map with three levels. Second, the toon lines from finalrender are modified to suit the object, thin parts like wires getting thin lines, and larger bulk objects getting thicker outlines.
LorenzOO - yes fr Illustrator works fine so long as the objects are not too small. The reflections took forever. If it was simple fall off maps with none of the reflections, it would take half as long to setup and render.
facial - took about 4 days of off and on work during free time. Most of it was spent on the gun itself; the rest in about 3 hours. Oh and I like your chinese painting style; an original concept indeed.
.:Jupiter_Jazz - That would be the two infamous #4 shells given to Gene by the naked wizard chick on tourist planet tenrei, the episode banned in the US for containing mild nudity. Too bad, that episode was the best.
10 October 2002, 02:44 AM
Could you show us a wireframe?
10 October 2002, 07:05 AM
you web is great too!~~hehe
:thumbsup: keep up........
10 October 2002, 10:31 AM
hey great work
it remind me the render style of ap2000 (a short movie winning some prize on the Annecy Festival)
I really like the blend of 3d and cell edges.
10 October 2002, 01:02 PM
I'm not much for guns etc.. but that's cool. Keep up the good work:)
10 October 2002, 03:08 PM
Awsome work Dak.
I really like the style of the picture.
Ohh and btw, I was browsing your website, and my mom walked by when I happend to belooking at the Chrysler tower stuff, she said people should put cut out pictures on their websits. I guess she thought it was real!
10 October 2002, 06:01 AM
hi here is a wireframe if one is interested. As one can see, it is not a terribly complex scene to set up - the majority of the modelling was invested in the gun. Total combined scene is about 125,000 faces.
Also, here is a picture of the set up for the main metal. The reflection strength settings ranged from 11% on gun barrel, to 25 on tabletop, and 33 on metal case.
10 October 2002, 06:08 AM
YOU ROCK!!!!:buttrock: :buttrock:
10 October 2002, 06:28 AM
Awesome! That is absolutely flawless (believe me, I looked!) Great job!
10 October 2002, 01:34 PM
That is really awesome. Gene does have the coolest gun. Those mini black holes he fires are the best. Great work!
01 January 2006, 08:00 PM
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