View Full Version : max an photoshop to get Alpha

05 May 2005, 03:12 AM
hi all

when i render a scene in 3dmax to get a 32bit TGA image and load this image in Photoshop 7

everything is fine ,alpha channel automaticaly is separated from the objects area.

How can I get the same result with Photoshop CS?! :banghead:

Please give me a fast solution:applause:

thanks a lot

05 May 2005, 08:24 AM
read the stick at the top of the forum...and reverse it.

you'll need to drag 7's plugin into CS

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05 May 2005, 08:25 AM
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