View Full Version : Vue 5I 5.06-276505 available

Juergen S.
05 May 2005, 08:05 AM

there ist a new update for Vue 5 Infinite available for download on the e-on page. Like all other updates it's still beta, but works good on my PowerBook.

These are the changes coming with the update:

The following is a list of bug fixes and improvements included in this update:
- Macintosh: Fixed RenderCow on Tiger (a separate update can be necessary, see update description for more details).
- Improved Network Rendering with Multipass.
- Fixed a problem on Macintosh when opening visual browsers.
- Fixed the impossibility to load back scenes containing empty meshes.
- Fixed rendering artefacts that could appear on transparent boolean objects.
- Improved terrain export.
- Improved Poser 6 support: improved Poser objects manipulation, fixed bad names when importing on Windows, fixed ignored single frame option when importing on MacOS, improved compatibility with Vue 4 scenes containing Poser figures.
- Fixed Serial Numbers management for Pro Studio upgrades and Extra-Plants.
- Removed incorrect messages when loading scenes.
- Improved editing of exported objects.
- Improved rendering of transparent boolean objects.
- Improved Texture Anti-Aliasing over Billboards, Plants and EcoSystems.
- Improved stability and memory management when editing and loading EcoSystem materials.
- Improved Python: improved compatibility with HyperVue, corrected several scripts, fixed PixelFilter callback function.
- Improved Batch rendering: fixed a problem with single-frame render, added the ability to shutdown computer at the end of a batch process.
- Improved rendering of meshes with invisible volumetric materials.
- Improved baking of boolean objects and plants.
- Improved Billboards lighting.
- Fixed ignored camera post processing when rendering to disk.
- Fixed rendering of animation with strong distance blurring.
- Fixed HDR export on Macintosh.
- Other minor interface fixes and improvements.


05 May 2005, 06:13 AM
Downloaded this last night.

Initial reaction is that it seems to handle imported Poser figures better than before. Also the OpenGL display seems to update faster. Both subjective opinions of course, but it seems like another step in the right direction.

They're getting there ... ... ...



CGTalk Moderation
05 May 2005, 06:13 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.