View Full Version : Greg Stovell - Circus Auditions - floor acrobatics

05 May 2005, 12:17 AM
just reserving my place... more in a day or two.


05 May 2005, 02:55 PM
I know, I know.... my 2 year old daughter can draw better than this.
quick storyboard done with a single button mouse. Not sexy, but gets the idea through, I hope.

No real story here... but I really want to play with weight and balance... I thought this contraption would give me a good challenge...

05 May 2005, 03:12 PM
exactly , and since it gets the idea across its successful. You dont need fully shaded realistic drawings.

Now you should find a video cam and shoot some reference of yourself acting it out. Then you can sketch some more key poses using that reference and push them as far as you can.

Good job man , looking forward to seeing more.

05 May 2005, 03:15 PM
thanks sheep!

as a disclaimer... I think I'm only going to act out part of the animation... don't really trust myself to catch me on the way down :p

back to work!


05 May 2005, 06:34 PM
Blocking out set and characters....

i decided to change the characters to animate the Animation mentor style character... just to make things easier and really focus on weight and balance. That way I don't have to worry about facial expressions... or arms for that matter!
By the way... this character is created by the folks @ Thanks for a great selection of rigs guys!

05 May 2005, 06:49 PM
as a disclaimer... I think I'm only going to act out part of the animation... don't really trust myself to catch me on the way down :p


Of course, the solution to that would be to get your daughter involved. :D
Looks like a great idea Rev. I think this could be a really great exercise. You only have 10 seconds so keeping it simple is good. You can still pack in a nice performance.
I'm looking fwd to seeing this one completed!


05 May 2005, 08:06 PM
Boy! I'm slow...

it took me forever to get this little bit going. But it's here.
And now I'm thinking its waaaaaay too fast.
I'd love some goog c&c here... especially re: weight, balance and timing.



side view (
front view (
top perspective (

05 May 2005, 09:31 PM
I like where this is going. It does look a bit fast with the guy walking on the pedastal. Keep it up man. I want to see this finished.

05 May 2005, 09:16 PM
New update (about time!!! - I know)

No real personality or extreme poses... Just a first pass at the major movement and reaction time from the jumper. I'll snap it up in a couple of days. The silver guy has no animation... it just has an overall knee and hip 'shake' expression. Not sure if he will actually fly off camera and break... then we see the legless sphere roll across the floor. Or I may stick to the original idea... which seems a lot more complicated.

inthe meantime...C & C's are encouraged.


firstpass (

05 May 2005, 09:43 PM
That looks pretty good. I like the idea of a busted sphere rolling across the floor, would be easier to pull off to. :thumbsup:

05 May 2005, 09:47 PM
right now when he jumps down he slows down in midair and then falls down , you are not following an arc in that jump also.

05 May 2005, 06:24 PM
Thanks Nomad, Sheep!

Here's a new update. Didn't do much except for snapping the reaction, fixing the curve trajectory and 'hopefully' making the jump a bit smoother.
I'm afraid I don't have my "timing eyes" well calibrated yet. How does this look to you so far?
weight? timing?

c&c's please...

side - take 2 (

05 May 2005, 07:34 PM
Quite a bit more to critique... already 10 secs long. Now I just need to fix timing issues.
Go ahead... tear it to pieces!

10 sec side (

05 May 2005, 05:25 AM
Hey Rev. I like it!! I just think he over reacts a little too fast after the other ball is thrown off. Other than that very cool!!

06 June 2005, 02:36 PM
thanks Rick!

I think I hurried the ending just because of the 300 frame constraint. Otherwise I woudl've given the reaction a little bit more time, as well as a moving hold waiting for the ball to roll a bit later.
All in all, work got the best of me, so there's no more time for tinkering.

here's the final.

final - quicktime (

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