I've been experimenting with the Reactor system in 3DS Max 7. I've seen some of the tutorials on the web on how to create a fracture system, but I'm having trouble.
I've got a flat box and a sphere that's in 4 different parts. The box and the sphere parts are all in a rigid body collection. The sphere parts are in a fracture collection. Now I preview the system, start the simulation but the sphere just sits there in space. I tried adding a gravity warp but it didn't seem to work. I also tried moving the sphere downwards using keyframes but that didn't work either. Does anyone have any suggestions?