View Full Version : Renderable Splines in Xsi??

02 February 2002, 09:11 PM
I'm modelling a very detailed "Mary Rose" at the moment, but i'm having problems with the rigging,

is there a method similar to that in Max, where I can draw a spline curve and render it, without having to extrude circles along it, as this would make the scene overly complicated... even more so than it is now

Any Ideas at all would go down a treat

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01 January 2006, 02:00 AM
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