- LW particles are now exportable to Maya
- changed the M2L transform export to deal with
- formal documentation
- LW OBJ export, to replace existing Maya OBJ Import.
for use in LightWave to export motion / camera settings into M2L files. written to be used in conjunction with M2LImport.mel to export LW motion / camera data into Maya.
[new renamed link - please update]
he's knocking it out!
For those working with Maya and LW and Messiah.
a bunch of new tools to make sure your project goes smoothly.
Even with Pointoven workflow, this makes a nice supplement.