I modeled something in XSI 2.0 in all differents parts and after I merged them all together. Now that I am all finish modeling and texturing I`ve seen that some of my parts have the normals invert, and some not, but everything is merged now, so is there a way that I can select the clusters or polygons ans invert the normals only on these polygons?
Thank alot in advance! and take care! :)
p.s. Oh yeah, i`m currently lloking for a job in animation, I am a junior animator who just finished school in montreal!