XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : more z-brush magic

10-01-2002, 12:04 AM
Guys check out these new features that'll be added in the next point upgrade of z-brush.


very impressive app


10-01-2002, 12:10 AM
Oohh, damnit. Me wants :drool:

10-01-2002, 03:44 AM
That's amazing. I'm still not 100% sold on the program because the 1.23 demo felt a bit clunky to me (I think because of the 2.5D workflow) and the 1.5 demo still isn't out.

If this thing ever gets a good IK animation system into it, it could be the program that gives 3D people the control and speed that classical animators have, in terms of roughing out poses, squashing and stretching, and sketching out ideas quickly. No more modeling, texturing and rigging for days and days before you get to set a keyframe.

10-01-2002, 04:29 AM
its more than good enough to block out the pose really quick , about %70 faster than the rest. After that export it to the app of your choice and do your animation and extra modelling there.

you'll see when the 1.5 demo is out , its nothing like 1.23.

10-01-2002, 05:02 AM
ZBrush is rock'n that 3D boat!
Look out!!!!!!

10-01-2002, 05:44 PM
I just noticed this QuadQuick (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008417) zScript, which tackles one of my biggest probs with 1.23, so umm, I think I need to go spend some money on this thing :D

10-01-2002, 10:33 PM
I think 1.23 is little compaired to 1.5.
Those Z-spheres make alot of difference.

CGTalk Moderation
01-13-2006, 06:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.