XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Mental Ray for Maya 1.5 public beta now available

09-27-2002, 07:13 PM

09-27-2002, 07:39 PM
Sweeeeeet ,

Array , man you are better than CNN :beer:

09-27-2002, 07:56 PM
ha thx....sorri about the lack of posts lately though :( ive been SWAMPED with school......assembly language, integral calculus, anthropology, and 3d design make me a dull boy

09-27-2002, 08:27 PM
Does anyone know if this comes WITH MR3.1??


09-27-2002, 08:36 PM
it says

"all you need is maya 4.5"


this is one sweet plugin by the way , much much better than the old version.

09-27-2002, 10:04 PM
Yup, I'm loving it. Feels much more a part of the program now. And the render region ability is a great touch. I'm excited to try out the custom MR shaders within Maya now too. The area light shape references really help as well.

But has anyone else noticed that GI and FG calculate a bit slower now than with Maya 4? Might just be that this is still a beta.

09-28-2002, 06:11 AM
except this is free ;)

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