View Full Version : Master and Servant 2D Entry: François Chollet

03-31-2005, 04:29 PM
François Chollet has entered the Master and Servant 2D.

Challenge Page (

Latest Update: Coloring WIP: A too perfect baby-sitter (

Really, I've got tons of problems with the pose...

04-01-2005, 06:57 PM (

The first step... About 3 minutes of work. I think I'll chose the second one, but I'll change the view a little.

04-01-2005, 07:01 PM
welcome! good luck to you:thumbsup:

04-01-2005, 08:02 PM
Looking that a mechanical man!? Good poses so far...Nice job and godspeed !

04-01-2005, 08:10 PM (

About 10 minutes of work...

@CoreyArtE ( yes, it's a mechanical man.

04-02-2005, 10:46 AM (

I've just started the lineart.

04-02-2005, 10:47 AM
looks great,nice detail!!

04-02-2005, 02:45 PM (

Another quick concept sketch...

04-02-2005, 03:57 PM (

I added the head and the hands...

04-02-2005, 07:36 PM
mechanical babysitter? good work pal

04-02-2005, 08:44 PM (

The mecha baby-sitter ^^
sketch, about 25 minutes

04-02-2005, 08:46 PM
still looking gud,keep goin!

04-03-2005, 08:52 AM
hey man , keep it up , I wait the next!!

*vive les frenchies ;) allez mec good luck , supportons nous...
et encore merci pour ton comment :)

04-05-2005, 05:19 PM (

Lineart progress... I'll add an environnement, and then I'll color it.

04-07-2005, 07:12 PM
Hello cher compatriote !
Bienvenue dans ce concours ! Welcome to the contest !

Nice idea. When you have finished it, may I borrow it to watch for my children ?

He he keep going on


04-21-2005, 10:20 AM (

just added some colors

04-21-2005, 11:57 PM
hello there! I have some advice for you though. i think that you should ad a little more movement to the drawing. I see that youve put a lot of detail into defining your robot, but it just seems that the poses are very linear. a way that helped me around that was avoiding giving the arms and legs 2 portions of a construction line. I use one curve and define the position of an elbow. I would use a more curved line of action. doing so will set the foundation for the entire illustration. I would also adjust the raised arm of your character. If you want that pose I would ad some arch to his back. turn his spine so hes tilted to the left as if hes throwing the arm into the sky. good job though your talent will show in your finished product no matter what you do! good luck comrad!!

04-22-2005, 12:33 PM
Thank you a lot fot the advices. I'll take it into account. :)

04-23-2005, 07:05 PM (

Really, I've got tons of problems with the pose...

04-29-2005, 07:18 PM
bonne chance mec!

mais c'est tard deja , grouille!!

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04-29-2005, 07:18 PM
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