View Full Version : Master and Servant 2D Entry: Joe Yardley

03 March 2005, 10:20 PM
Joe Yardley has entered the Master and Servant 2D.

Challenge Page (

Latest Update: Coloring WIP: warrior face (

a quick update on what the Celtic dude will look like. He's meant to look kinda crazed, realising that 'this is it' - the end of an era for his people. Plus he's a crazy warrior type who has just butchered several romans =)
i think the 'i cant handle this' woman is cool, i did that by accident. maybe ill show more of the settlement and zoom out to show the warrior [standing over something??]

Almost exactly 3 days, huh? never mind - im enjoying the process!

03 March 2005, 10:23 PM
welcome good luck with this challenge!

03 March 2005, 10:34 PM
Thanks, gl urself bud.

03 March 2005, 02:28 AM (

This scene depicts the moments before(?) a deeply unbalanced relationship between a young woman and an artificial intelligence ends. The EEA slumps against a wall after crawling away from its final battle. Having unquestioningly served and protected his mistress, the imposing giant is dispatched by a shot to its exposed cortex. -(brain, or whatever it is).

ed- this maybe the worst drawing i have ever done...

03 March 2005, 02:40 AM (

i thought i'd make her royalty so the mecha thing could be like royal guard and have crests etc. plus the woman turned out to resemble Princess Tamara, who has been on uk tv alot recently. As not to offend the sensibilities of any royal family viewing this thread (and any mature person), she will be clothed in the final, well -atleast semi.. ;)

04 April 2005, 06:49 PM (

complete redrawn sketch for this concept, since the original was v. poor and didnt hav a future as a painting. mecha is now slumped and more slender looking. the princess character is nealy complete and this helped develop the 'slave'.

04 April 2005, 06:50 PM
Nice work... :thumbsup:
Good luck.

04 April 2005, 06:52 PM
there are so many naked women in this challenge its uncanny.

i prefer the posistioning of the characters in the second one,but i prefer the design of the robot in the first one.

04 April 2005, 06:56 PM (

some of the drawings made to get the mistress' hands right. quite happy with how the foreshortened arm turned out tho it may be v. wrong and i just cant see it yet...

04 April 2005, 07:05 PM (

here you can now see where it is going. please comment on it if you want.
here is the 'story'

A Princess returns to the ruins of her fathers' palace, desperately searching for survivors. The lone inhabitant of the massive and elaborate complex is an archaic Honor Guard Mecha. The servant fought valiantly to protect the Kings palace during the Great Conflict and from the years of anarchy that followed - but is now aged and hopelessly decayed.
When the Princess encounters the Mecha, it tells her of the many losses the Kingdom has suffered - the Knights of the Realm individually targeted, fell one by one - but it knows only rumors of her families' feat. Taking pity on the tortured soul that exists inside the failing mechanical beast, the Princess draws her handgun fires. Slowly, it slumps down, 'Your spirit will walk freely in the Kingdom now.' She tells it, sincerely.

04 April 2005, 07:19 PM
nice idea,and extremly nice details in the windows,and ofcourse everything else.

04 April 2005, 07:47 PM
this is really good, and powerful. cant wait to see how u paint

04 April 2005, 09:40 PM
Really nice work here, but are you certain to keep your building tilted? like this / not straight up like | ... since your foreground with the characters seem to be aligned differently.

Anyway i like it :)

04 April 2005, 09:12 AM
Really nice work here, but are you certain to keep your building tilted?

Yes i'm not finished with that yet... I wanted a dramatic perspective and for rain to fall through that opening in the roof down over the characters. I'll do some perspective sketching in c4d to improve this. Cheers

thanks 2 all for positive responses

04 April 2005, 09:24 AM
Your illustration is evolving nicely. The angle works well with the cathedral in the background to measure the perspective. I think your robot is coming along too. Nice work.

04 April 2005, 09:40 AM
High quality sketches and cool concept! I like it!:thumbsup:

04 April 2005, 10:37 AM
what's up dude,

I like the design of your robot and what you have so far for the background. The size relationship is working. I'm just not too sure about your composition. It is very simple for such a really cool looking characters. It would be nice to see something more dramatic, personally speaking. I'm really interested to see the progress of this piece.


My master & servant entry (

04 April 2005, 12:35 PM
I'm just not too sure about your composition.

its all guesswork mate, im just doing whatever seems to work. any tips on composition would be appreciated !

04 April 2005, 04:28 PM (

a dark scene, most of the light will be between the two characters with some from the damaged roof iluminating the pillards and other details.

04 April 2005, 08:51 PM
what's up dude,

Here's my suggestion for the composition:
if you are set to use the scene that you have or wrote, i would zoom in on them a little bit, since they are talking, because it would show their expressions more and will involve the viewers a lot better. I would put the mecha's right arm down the floor instead of leaning it on that broken pillar or lean it on the mecha's left thigh (leg) with her touching her hand. I would definately keep the vertical shot, because it shows the height relationship of both characters. Then blur out a little bit of the background.

This is just my suggestion and i hope it helps a little bit.

My master & servant entry (

04 April 2005, 09:40 PM
good sketches! :thumbsup: i like the concept.. this is going to be interesting.. keep it up!

04 April 2005, 10:04 PM
thanks for comp tips. I had thought of zooming in on the scene, it may have to be done - your right. as for the hands, I wanted her to be sorta comforting the mech in some way as she listens - so she have to be touching his arm or something. i put the hand on the pillar like that cos it shows the 'weight' of the character. maybe thatl change in the next rev too.
thanks for response gl with yours!

thanks! gl with yours

04 April 2005, 10:42 PM (

following arc80's comments, this image is zoomed to 130% and focuses on the faces of the woman and her servant. I prefer this in some ways- you can make out more of the detail of the woman the royal tattoo she has on her forearm would be more visible at this scale - but alot of the scene is sacrificed.
what do you think??

04 April 2005, 12:49 AM
Thanks for the kind comment you left me! :)

Your concepts look awsome. I really like the scale difference between master and servant. I'll check back often to see how your work progresses. :)

04 April 2005, 12:58 AM
Sacrificing the scene is fine if it makes the image stronger... I think this new cropping really works for the image.

04 April 2005, 01:20 AM
Though I really liked the shape of the Mech, I think the cropping has brought us into the image much more. The intimacy of the images works much better for the story. The background paint looks great. Good luck Joe.

04 April 2005, 07:34 AM
Hi dude, cool conception man but for me first sketch was better than this, maybe try to show some perspective not just flat side, think about it...

04 April 2005, 08:01 AM
a closer crop always makes for a more intimate scene in my opinion, which is always more effective when dealing with just tow characters. I think you have made the right decision by zzoming in closer on your characters.

04 April 2005, 08:12 AM
howdie, welcome and goodlux! nice lighting u got there, i think it would be better if u put the robot's head closer to her, just a suggestions :)


04 April 2005, 04:47 PM
thanks for all your morale boosting comments and crits. looks like the crop works then! :thumbsup:
yes, the head may come closer, eclipson - maybe she'll have that hand placed on the mech's face - is that too intimate? it would help enhance the scale dynamic tho.

misiek1125 - yes the perspective has never been quite right, but i thought i could work on that when i get further into painting

btw, one of the major inspirations for this image was a drawing made by this artist : then goto bengal , the image was called something like mr.grand

very good work.
thanks all :)

04 April 2005, 01:58 PM (

to make the connection more plausible it will become more biological. i want to have the mecha look alittle scary - like the blank, aggressive look a silverback gorilla has. the mecha may have gone a little rampant? :twisted:

04 April 2005, 02:17 PM
the buttom one looks cool. It has a really interesting shape dynamic, but the eye of the middle one has that scary, creepy looking feeling.


04 April 2005, 04:58 PM (

the head looks much better now, i think. its going to be badly rusted and aged. youd be able to see a human like face through the visor part, where the mistress face will also be reflected...

04 April 2005, 07:29 PM
Hey man, this is a very cool concept. Can't wait to see how you do the textures on the Mech.
Great work.
My Master & servant :

My Web Site :

Battle Angel :

04 April 2005, 07:46 PM (

two new poses for my character. she looks less tough in both these - vunerable in the first and listening quietly in b.

04 April 2005, 12:30 AM (

This is character b, painted a little to see if the character had any potential. not sure.

ed. very not sure. this pic is crap sorry, had anuther llok and she's missing fairly essential bonestructure in her face and the eye is dead too!


04 April 2005, 07:49 AM
The robot is gorgeous! I think the design is very interesting, and different! And the girl... well, very nice indeed! There is definitely a communication going on between these two characters, and that makes for a more emotional impact! :)

04 April 2005, 09:01 AM
nice going~~great anatomy study mate,i kinda like the dark background with alil ray on it.interesting bot design too.:)show us more~

04 April 2005, 12:44 PM
Arc80 - exactly my thoughts onthe head, what do you think of the combination? 9skull inside etc?) cheers dude.

Tariq- cheers mate, ill keep a track on your entry since its really shaping up!

Poshspice - thanks, thats exactly what i need to hear. :)

ms@zx - cheers dude, yes the sun/moon light inthe scene is here to stay.
thanks everbody :thumbsup:

04 April 2005, 12:59 PM
what's up dude,

I like where the head of the robot is going. Maybe show the flesh merging with the machine, kinda like showing the skin grabbing tightly to the metal skin.
For her pose, i like the part where she is sitting and listening closely and definately the girl has a lot of potential. Can't wait to see the whole composition.


04 April 2005, 01:25 PM
dunno about the robot having flesh, the ref to a biological was going to be more subtle for this one (tho it would have made a great machine flesh entry) . im working on a new full scene sketch with that character right now, will post later today.

04 April 2005, 01:56 PM
The robot design is great I like the huge size of it compared to the female character. Can't wait for you to do some more

Good luck

04 April 2005, 01:58 PM
lik the change in position of girl . . . panting looks a little bit flat and not much contrast but as u said is just a quicky.... keep it coming

04 April 2005, 05:13 PM
I love the drawing style and feeling of form and depth you've captured with the line work, try to transfer that essence to the paint for sure. Nice work. :buttrock:

M/S thread:

04 April 2005, 05:22 PM
Nice, precise feel to the drawing, have you thought of getting the girl a little closer to the viewer? It's obvious you're going to have some fun with her, why not design the image so your'e speding more time on the stuff you really want to paint? Nothing wrong with that- and in fact you can bring that robot closer too and have him take up the entire right and top of the painting. Just a thought- keep up the good work!

04 April 2005, 05:49 PM
thanks eveyone.

ebrowning - thanks, ill do that in the paint sketch im doing right now.

dloots - yes, thats probably the main theme in this pic, glad its working!

Cameron & W!L - thanks also. may painting is by far my weakest, mostly because i haven't ever really painted anything before. i always drawin in b/w with a pen and it shows!
i have a pretty good idea for the composition now. the architecture is changed to neo-classical in a lighter, brighter room. the room is round and has a dome roof. hopefully this will work. merci :)

04 April 2005, 06:52 PM
she definitly looks like a slave. she has something in the eyes that express obssetion for something. it has potential. very nice!

04 April 2005, 10:18 PM
calisto - thanks for your kind comments :thumbsup:

04 April 2005, 06:31 PM (

a pretty good sketch (for me) of my main character. PLEASE CRIT! i know very little about painting so any tips and advice would be very useful!
she is the centrepoint of this picture and i have to get her right before i move onto the mecha (i cant wait to paint the mech!).
thanks for viewing

04 April 2005, 06:40 PM
hey mate

the face is lookign aot better.. could still need some more to it but you may want to go over the whole composition befroe u do that

the torso and that are good for a foundation but keep it goign.. and the legs look very very flat. the back leg does not look like it is behind.. try making it a bit more monotone and with the other leg just try and paint in that form, get the form of the thing.. use some refernces perhaps . . as for skin, try and get some nice subtle purple in there for shading in areas, and a nice cold colour for highlights on the face, like torquise. not too much though.

keep pushing it...

04 April 2005, 07:19 PM
thanks W!L, you colour advice looks useful. yes, the whole composition is going to change from prev scene sketches - i just havent had the 'inspirational vision' yet, if you know what i mean. i do like the profile look for my characters since you can see their faces whilst they look directly at eachother, and your on her level etc...
as far as the legs go, thats just lazyness, more sketch than drawing and will be enhaced when i make the dress damp, its raining - itll b translucent on the knee, thigh etc.

thanks buddy

04 April 2005, 07:21 PM
i though as much about the legs.... but that is ambitious with the damp material on the skin.... u r a brave man

And i know what u mean about profile... i am doing the same in my piece!

04 April 2005, 08:12 PM
:love: I love her pose.

If you have a girlfriend ask her to sit like that... topless and look at her chest area. If I am correct and my body is normal I believe you should be able to see some of her breast under the arm. Just a slight curve ...

love your work .
good luck

04 April 2005, 08:24 PM
W!L thanks, sorry i should probably take a look at yours!

cgnime, lol! i knew somebody would point that out... there may b a little bit seen, but i made her smaller in these drawings... ill change it later and you can take a look.
thanks :thumbsup:

04 April 2005, 09:16 PM
I really like this piece but...

I like the body language you had in the initial sketch and the subsequent cropped image -"submitted the 3rd of April."

The woman was the aggressor and had the sharp straight angles one would expect in her body language. The robot on the other hand was docile and obedient and had the curves to match. In fact, you did a brilliant thing (maybe unconsciously) directing the viewers eye around the picture with the curve of the robots head.

I would seriously consider revisiting that sketch. The new woman is great but doesn't show the master/servant as clearly as the first sketch.

For the B/G consider echoing the foreground action. Maybe the mech broke a hole in the church and the woman is stepping over the ruins to calm it down. You could have a nice sky/light source from the hole in the wall while keeping the woman in shadow. Just a thought...

04 April 2005, 10:33 PM
yes, it was intentional to pose the mecha in that way and im glad you liked it. i may go back to that but im just playing a little now, seeing what more i may get out of the scene before i move onto the final. perhaps what im trying to do here is explore some of the mixed emotions she would have in the final, i dunno tho - its not all that intentional! ;)

thanks very much for your thoughts. hope you post yours soon! :thumbsup:

things on my mind..
she is 'inside' the personal space of the mech, a subtle feeling of danger as it is a machine of war and the mecha is artificial intelligence based, it may be deranged to some degree and genrally confused after what it has been though and because it is decomposing.
rain will be used to depict the coolness of the scene.
she will kill it.

04 April 2005, 02:25 AM
what's up dude,

The face is definately looking nice, but i think you need to darken the contrast a little bit. So far i'm only seeing one or two value range. You need to darken up the core shadows and cast shadow and bump up the highlights a bit.
About your proportion, the spine's lenght is a little long, but i kinda like the exagguration it.
The legs (tigths) needs a bit more curves. It's kinda has a straight line right now. Maybe give her a little bit more butt (that's a personal suggestion, hehe).
One suggestion that might help for the whole "Master & Servant" theme, she has a weapon right, add it to the scene. Maybe she's holding it with her one hand behind or just sitting right next to her and i would design the weapon very powerful (show that the weapon is capable of killing that huge mecha).

The rain effect would be cool to see, hehe. Can't wait to see more progress dude. I think you are doing great bro. :thumbsup:


04 April 2005, 10:14 AM
hi archie, i love the story you have chosen! don´t worry about the painting.. the sketches look very fine! only some very little adjustments on what has been said before.. i agree with arc80 about the weapon.. it would clear up that she´s no slave but a powerful master and a real threat to the huge machine.. i like it a lot! :thumbsup:

04 April 2005, 10:23 AM
well i can think of only one advice, add a light edge on her face, a sort of a specular finishing touch it will do wonders when combined with that window in the bg

04 April 2005, 10:43 AM
thanks for your advice. i will take it into consideration. about the gun, i was intending on making it a oversize snub nose pistol! i wanted to give her a sniper rifle (long powerful gun) also, but this wouldnt be used in the execution, just propped up against something with her small backpack, kit etc.

maybe no posts for a while (got to get on with a massive load of work) but i should be back with a colour sketch of the 'final' scene in the next few days or so. thanks for your very helpful comments :thumbsup:

thanks evryone :)

04 April 2005, 06:36 PM (

hi, this isnt much of an update but it shows the composition im going for. itll be in that domed building i mentioned before. the woman is releasing the gun from the holster on the back of her belt and talking to the mech.
i think its about right.

04 April 2005, 11:50 PM
hey man! Thx for commenting on my work.

Really nice work you did here! , i love the way u did the anatomy. I really have to study more anatomy like you said. I useally dont draw many humans ( that was actually my 2e one :blush: )

To be honest, i dont understand anything about the way you do your anatomy. Is there somewhere a good tutorial where it's explained easily? I would be really thankfull.

I am allready though :P , Goodluck mate!

04 April 2005, 03:37 AM
some very tight drawings. good work


04 April 2005, 12:55 PM
To be honest, i dont understand anything about the way you do your anatomy. Is there somewhere a good tutorial where it's explained easily? I would be really thankfull.

I just grabbed this link, i have no idea how good the site is but it does contain the work of a 50's artist i learned alot from.

thanks gord

best of luck to both of you :thumbsup:

04 April 2005, 12:57 PM
composistion looks much better,great work!

04 April 2005, 12:59 PM
the new composition is really much better... nothing to crit thre

04 April 2005, 01:13 PM
Looking good on the new sketch. can't critzs it right now since it's in progress. Can't wait which kind of composition you are going to do. I'll keep checking bro.


04 April 2005, 01:32 PM (

some drawings to 'understand' the function and detail of the mech - more to come.

04 April 2005, 04:28 PM
no idea when ill get this pic to a postworthy stage. its quite intensive. cheers dudes! :thumbsup:

04 April 2005, 11:59 AM
i love everything! u have great mech designs, great understanding of human body. it seems you really work hard!! keep em comin':applause:

04 April 2005, 09:36 PM (

This is just a painting to tryout some of the effects I want in the final picture and for practice. what i really want is a convincing wet effect.
Please comment if you have any suggestions on technique, anatomy, lighting etc. thanks.

Hi, thanks Calisto! u spurred me on to finish this today!

04 April 2005, 09:45 PM
cool, you gave her a tong. I think the wet effect is working. The hair looks wet and i like those reflection effect that you have. Maybe change some of the highlights location, but other than that, My lips are sealed. Great improvement bro :thumbsup: :thumbsup:


04 April 2005, 12:38 AM
Arc80 thanks dude :thumbsup:

I just noticed that i didnt fix her lower back or her ancle. Why is it you only notice these things after you posted! :argh:

Any comments/suggestions will be appreciated! :)

ered dium
04 April 2005, 02:51 AM
Hi, I really like your idea and all the sketchs. The characters also looks great.
Nice effect, maybe you can use it in the other character or in the background or try with another kind of technique. No critics.

Master and Servant (
Leo Calv

04 April 2005, 09:47 AM
Wow really cool.
Love the concept.

very cool. dIG The idea of this huge Robot being brought to its knees by a woman.

keep up the great work.

04 April 2005, 10:06 AM
allriight, now is the time for subsurface light, sodt brush , soft light mode low opacity and a strong saturated red where light meets the shadow, works wonders, also try this, instead of those sarlike thingies, go to special effects brushes, take that which looks lke an ink blot and set it to overlay or even better soft light and start dropping layers of lighrt yellow like its hot, ull see what i mean:D

04 April 2005, 11:23 AM
:applause: Oh yes this is going to be a good one... I do like the Female standing pose but the latest one is nice too. The image with the Building framing them together looks great.

Keep them coming :thumbsup:

04 April 2005, 12:21 PM
i wud get rid of the nipple tangent,it looks like u jus had to put the nipple in there without reason,right now it looks like she has a pimple on her arm.get ridda it.

apart from that real nice!!

04 April 2005, 04:51 PM
:) I agree the wet effect is working nicely.

she is looking great. I am not sure if you can see the nipple when you curve the back like that. I don't know But I still love it.

04 April 2005, 08:00 AM
this is fantastic

dont know how ive missed it sofar... im subscribing now and ill be back for sure

04 April 2005, 08:01 AM
ok seems ive already subscribed...:shrug:

this must have changed so much i dont even recognise the slightest bit... its great work

and ill be back to check all the updates

keep up the excellent work

04 April 2005, 03:23 PM
Hi Ghost,

I like your initial versions better than your reworked compostion. Now that you have added a gun, the story is now changed. If she had a gun in the first place and I missed it, I apologize. I liked the initial relationship between the girl and the mecha.

04 April 2005, 08:39 PM
helo. thanks for your responses evid dium / Sig Fire / nebezial / element5 / NOOB! / cgnime / tilite / PixelColada

I will follow consider your advice and i appreciate your comments.

neb - ill have a go, thanks bud!

...i had a 'week off' and came up with a cool new slant on the image - plus im going to do some study and give it 100% from now on. thank u :thumbsup:

04 April 2005, 06:10 PM
she is beautifull:)

04 April 2005, 01:56 PM (

ive gone back to the anglo-gothic abbey background but it should look much better than the last one. im going to have it flooded to around knee hight and the mech coming in from the lhs, very much similar to the prev. drawings.
any comments welcome!

04 April 2005, 06:36 PM (

the scene in all its glory. itll probably change in small ways but this is about the size of it. the ghost is an old fella based on a pic i have of this dude whos almost 95!
Story: The Princess of a futuristic European Kingdom returns to her lands in search of her family, after a vicious uprising and civil war. The lone inhabitant of her palace is an archaic Royal Mecha, it has only survived this long from a powerful sense of duty. The Princess releases the long-suffering Guard from servitude the only way she can.

04 April 2005, 06:42 PM
very nice gothic feeling into it...
the only thing i dislike is the gun :/

04 April 2005, 06:57 PM
ok. whats up with the gun? i dont want to gave her a canon or anything! thats just not ladylike.
any suggestions would be cool.

thanks calisto, neozoom :)

04 April 2005, 07:55 PM
Great sketches, I've actually no idea where to nitpick... Let see your further steps, I'm sure this will be turning out cool. :)

From these, I like most the profile of Lady Borbon you drew. She's really pretty, a kind of beauty I like, excellent nose - this may sound weird, but I'm serious.

04 April 2005, 08:47 PM
hi. thanks Maidith. im a bit of a perfectionist so this will finish well, if at all :).
glad you like the nose :D i was pleased with that myself!

04 April 2005, 09:01 PM
Ah, i see where you are going with this. Personally, i like your old composition better. But if you fix this a bit more and play around with the composition, it can come out really nice. If you want i can help you out and draw over it to see what i mean. You have a great start on this one. It tells the story well and it has a good balance of showing the characters expression and showing the environment that they are in. The gothic look definately works. Google GAUDI for architecturing reference :thumbsup:

BTW, about the gun. Maybe a little bit bigger with some gothic designing.


04 April 2005, 05:46 PM
Hi Arc buddy, that'd b great if you want to sketch over it - I'd really appreciate that kinda help. Maybe ill work some Gaudi into this, I already have ref (Im studying architecture from sept ne way so i should probably look at that dude). The ref for this is York Minster, "the largest gothic cathedral in Northern Europe". should be turned intoa massive club like in Blade in my view...

The gothic gun sounds pretty cool, but i dunno what it would look like?

btw how the fk do u add attachments, too dumb to do it and dont yet have webspace... would like to sketch like u offered on others threads.

cheers for ur reply dude! :thumbsup:

04 April 2005, 01:32 AM
wa sup dude. I'm also an idiot. I don't know how to post an attachment to another thread. If you find out let me know. I'll ask the forum about it.


04 April 2005, 11:15 AM
hi ghost!

nice work.. i liked the rainy atmoshere in the background of the sitting girl a lot! can´t wait to see updates!

I don't know how to post an attachment to another thread. If you find out let me know.

just load it up to a server of yours where you´ve got some webspace and then enter the http-address in the popupbox (click on the little "picture" icon above to get that popupbox) *my english sucks, sorry* hope this is helpful..

04 April 2005, 03:02 PM YOU SO MUCH DUNKELGOLD. THat really helps.

Okay, i did two rough sketch. One is a vertical composition and the other of course is a horizontal one. On your piece, you where trying to tilt the camera. I don't think that's necessary, because of the scene that you have here. You have an interraction/conversational scene. So tilting the camera would ruin the mood of your piece. You don't want people focusing on that. Instead, you want them to focus on the two main characters relationship and the environment will just be a support for your main theme and story telling. I don't know, it's up to you of course. I hope this help a bit

cheers bro

04 April 2005, 03:05 PM
hahaaaaa^^ seems evolving nicely guy :)

for the gun I meant , the background and atmosphere seems gothik... I love , but the gun put a tuch of "tomb raider" style^^ hehe I dislike this association ...

but you can stylise the gun to be very gothik styled... or make it very original :)
could be nice .

wait to see more , will look forward man ;)

good luck.

PS : nearly a hot thread haha :)

04 April 2005, 03:53 PM

thats cool Arc. thanks for that. the comp kinda looks like my earlier stuff n people were saying how flat that looked - but i liked it too. i think it'll work when i get painting (haha! no more mouse! [intuos3] :D ).

thanks benita! that was one of the aspects of this image i always wanted i didnt think i could achieve. could still do with improvement, as always :)
ill do stuff thru my brothers webspace, but i thought we had a 1mb allowance?

Neo - the tomb raider association isn't wanted. however she is meant to b like a royal turned warrior and it looked right. d u think it'd turn into a hot thread if i 'developed' her tits for the next three pages, neb style - hehe... :D

04 April 2005, 11:11 AM
cool stuff! i really has a nice depth in the back! :thumbsup:

04 April 2005, 11:13 AM
ok manu r giving me the eye twitch here, i lov this new comp, it is much deeper... but for the love of god, would u just get to work!?!:bounce:

04 April 2005, 11:17 AM
:bounce: this style is cool

04 April 2005, 11:31 AM
thanks calisto. :)

neb - hahahaha lol! :D

04 April 2005, 11:32 AM
Looks definately interesting. You're really working hard with the composition. I really like most the last pic on the first page.. it's very efective! and "3-point" -perspective really spices it up and I like your female studies! :thumbsup:

04 April 2005, 11:32 AM
no guy YOU're Hot thread with my answer now^^ :) :p

04 April 2005, 06:42 PM
No prob GHOST. I can't wait to see what you come up with for your final composition.
And now that you have your WACOM tablet... no more excuses for you:twisted:
cheers bro

04 April 2005, 02:55 PM (

i think this is 'the one.' please feel free to comment, as always :D

i may make it paler and more contrasty later on, just to give it an edge.

04 April 2005, 04:19 PM
Hey, somebody has been busy with their wacom tablet, hehe. That's not a bad colour pallete, but with your piece, i think it'll work better with something more monochromatic. I don't know if you've seen GHOST IN THE SHELL 2 "INNOCENSE" , but you should check out their colour pallete on some of the interior scenes, like the one where they went in that abandon mason/church. You should check that out too for reference.

Anyway, personally, i really like your composition on your #19 post, but just zoom in on it a bit. I don't think it's going to look flat if you paint it the way it should be painted. On the composition you have now, if you look at your positive and negative space and the shapes that you have, their relationship is very weird and unbalance. You don't have enough variety of shapes for the eyes to wonder around or help focus in what you are trying to convey. Right now, everything is very unstable to the eyes.

I think you should play around with the composition for one more day.


04 April 2005, 04:46 PM
Hi. Thanks C M Teemur Neo + Arc

Arc - l think I'll play with this One a while. l Want tD get Used tD Hu WU Um _ WACO M. Doh!
I think i'll type this... I havent seen shell2 but i was thinking of doing a bleached bypass look somewhere along the line, like erm... Minority report etc. I think this one can work, personally, so im going to carry on till finished or i realise it doesnt. cheers for your input tho dude. :thumbsup:

ps the composition isnt weird and unbalanced, im just creating a new genre and you'll all be doing it soon, you'll see! :D

04 April 2005, 05:22 PM
In my opinion, I like your first initial sketches. But this looks good though. Keep up the good work.:thumbsup:

04 April 2005, 05:30 PM
I'll have to go with Arc80 on this one man... think about ways to lead the viewers eye into the composition and direct the attention to where you want it. Right now the design feels a little too claustrophobic, like it's being chopped off at the left side, which creates an undesirable horizontal shape from the mech's leg that leads the eye out of frame, ...OMO...hope this helps


04 April 2005, 06:12 PM
beelow, cameron -

thanks for your thoughts. im going ahead with this till its developed a way, then i can chop and change things to improve it. i may even remove the back wall on the left just to open things up or something. actually, moving the background way across to the right would work... hmm.. :curious:

i do like the characters at the moment tho. its pretty much what i wanted all along - my vision will be realized! :arteest:

04 April 2005, 06:15 PM
I like your latest sketch, its really cool that you can see the girl's reflection in the robots face. nice robot btw

04 April 2005, 06:48 PM
i love your overall image idea on this thing... more! more!

04 April 2005, 11:11 PM (

not a massive update, just basic developments. the thing on the mechas head is the grill from which the spirit leaves the mech - kinda like the lid to an urn. its what she has just shot.

04 April 2005, 09:32 AM
I really like your sketches and charachter development. can't wait to see the final image

Good luck

04 April 2005, 10:02 AM
hey thanks for the encouragement! I Your entry is gonna be sick. I love the fact that you sat down and planned out every detail. Much respect. Iwasnt capable of being that patient and ended up rushing into mine. I have no crits man. Im gonna be looking for you throught this month for updates. as for me i'll have one every day so check it out! gemme a crit i need more thoughts than my own! talk to you later

04 April 2005, 10:26 AM
hi. thanks forthe nice wurds ppl :D

ep - your site kicks ass. i like the all the digital work and nature photography alot.

dloots - cheers dude, thanks for ur support.

TheMagnetic - no problem man. ur image is very crit worthy, and ill writ some useful stuff in future ;)
this image has taken alot of planning basically since its my first scene and pretty much my first digital painting, certainly the first i will finish! :D

arkinet - sorry dude almost missed u there, thanks for the support

04 April 2005, 12:33 PM
whoa this looks geat even now! great stuff, man! i love it!!:thumbsup:

04 April 2005, 12:41 PM
dude, dont go with black it is a dangerous choice which could end up devouring the work, try cobalt blue, it makes a good contrast with skin tone

04 April 2005, 01:05 PM
thanks calisto, ur too kind :love:

neb - trust dude, this'll work. itll change alot from this base colour :wise:

04 April 2005, 08:51 AM
at this stage of work can't be said to much, because much of the image is still in your head, right? I think you must try to make woman's body more twisted (in the waist and the soulders for example), or turn her attention somewhere else, thus the attention of the mecha toward her would look much slavery...keep working i'm curious to see the final image

04 April 2005, 11:46 AM
doh! :argh:

04 April 2005, 12:08 PM
asparta - thanks for your comments, appreciated. exactly right, alot of the image is still in my head (and alot isn't anywhere ;) ). i can see why you'd suggest twisting the body and changing the characters focus but this is about compassion shown by royal toward a servant, who would in any other situation never receive any. a rare moment brought about by extraordinary circumstances (civil war). not slavery at all, servitude - the mech is a loyal servant and has given 'himself' totally to his duties.

...and im going to show the way she approached the mech by having a thin wet white dress trailing behind her in the water - royal enters screen left.

thanks for comment! :thumbsup:

04 April 2005, 04:29 AM
Thanks for all the support you are giving me! I hope you win the community price atleast.

I am sorry i cant help you that much, i will try though.
Cheers Kam.

04 April 2005, 05:50 AM
very,very nice color choice and pretty cathedral atmosphere :) are you going to develop that sketched character above the robot mister? looks intriguing with that transparent contour.. like a ghost

04 April 2005, 07:37 PM
Nice, looking good. I kinda agree with NEBZ on the the colour, but we'll see what you do with it. Will be checking again later.

cheers :buttrock:

04 April 2005, 06:40 PM
that's one of my favourite in this contest.

dispite the theme(bIGrobot+beautiful wOmen) it will not be a shematic picture

keep on your way

04 April 2005, 07:04 PM
thanks. very greatful 2 u all.

04 April 2005, 07:07 PM
haven't been here in a while,looking great!

05 May 2005, 10:39 AM
unfortunately, after an accident at work (involving 70 kilos of galvanized steel!) my right arm is now being held together with crepe bandage! nothing i cant recover from but it doesnt make wacom work any fun. thanks for your continued support - ill get back to it asap! :D

05 May 2005, 11:01 AM
cool first colors man!
we got the feeling :)

nice windows ^^ with refining more lot os time you'll get somethin good :)

good luck !

05 May 2005, 02:25 PM (

another idea. mostly trying to capture an atmosphere. it'd b much less hard to complete! : )

05 May 2005, 03:20 PM
so, how is your painting going?
bout the concept. not sure about it yet, no special details.. but i like hotpants ;)
perhaps work more on the color scheme.. i feel this is too chaotic and uninterresting

05 May 2005, 05:33 PM
wtf?? new concept? ur crazier than me...actually no i'm crazier...but still!!!

i'll be looking out!

05 May 2005, 05:53 PM
NeoZoom, merci, dude. the colours are potentially the strongest aspect at the moment. eparts, NOOB! thanks for your interest in the painting. This new concept is probably too little evolved to post, she kinda looks like a tough vigilante [dont want that exactly], and the legs - hotpants are too dominant. ill post again soon probably and u i hope to explain the thing more then. its trying to get the feel of movies ive seen, a combination of a few.
i wont explain much tho since this has to be abit vague and subtle to work as an entry. its going to be much less ambitious than the other concept, more about detail and skill of painting. :D cheers.

05 May 2005, 07:48 PM
whoa... another concept. Dude, i hope you get to finish a piece...i think you will, since you have your wacom tablet :D This one is simple, but i'm really digging the style that you are getting into. Just one suggestion on this piece, add an inch on the top and the composition should be fine. So how would the servant look on this piece? Will be back for more bro. :thumbsup:


05 May 2005, 11:57 AM (

here she is. a nice young lady enjoying a rooftop view.

05 May 2005, 01:07 PM (

she's the boss. but she's always in the pay of others.

the painting stage is just blocking in really, im still painting under my line art and will do sum ontop next.

05 May 2005, 03:14 PM
hi! wow.. she got legs! :D but i´m not sure about the right foot/ankle.. it seems a bit "broken"

..but what´s with your other entry? i loved that dark/rainy/sparkling-entry of yours.. i think you captured a good "bladerunner"-feeling with it.. you could darken the whole background so you would not have to draw every single detail.. just the big dying machine and the girl.. and the sparkling rain in the dark.. :love:

*but that´s just me and my dark tastes :D* keep it up! :thumbsup:

05 May 2005, 03:18 PM
cool, like your clean concept... & your style too, one thing thats kinda odd to me is her right foot, maybe just my eyes:rolleyes: ... keep it up dude:thumbsup: , & pls hurry up a lil bit:)

05 May 2005, 04:00 PM
Hi benita. thanks for your friendly comments, i liked that image but it kinda went 'stale' - it'd been too long since my initial idea and i cant really find the will to finish that one at the moment. hope you like this one in the end. :D

as for finishing this arkinet, ive spent about 4 hours on it so far, i work quickly when i like something and just grind to a halt if i lose intrerest in it. so i have all the time in the world! :thumbsup:

05 May 2005, 06:15 PM
That is looking nice bro. I like the direction of the lighting and how it is touching the buildings. I can really feel the distance and depth of your piece now. Oh and your character looks nice. Good touch on the glass. It gives her more personality :thumbsup:

Keep it coming dude. be back to see more update.

05 May 2005, 07:03 PM
keep going! :) *waiting for updates*

05 May 2005, 08:48 PM
now thats a cool new idea you started mister! indeed, a very nice composition n perspective (i really like that since i find drawing buildings quite a hard task..) maybe her right heel needs a lil turning to the left? yea, a bit.. btw, what is written on her blouse? small details like this one are such a blast:)
and sorry for the short reply but im very tired right now, school starts in some hours..
oh, almost forgot, ur selfportrait didn't suck, it was a sketch, right?

05 May 2005, 08:52 PM
artwork looks great bro! cant wait to see more.
Great skills :buttrock:

05 May 2005, 08:52 PM
NOOOO! why did u change the girl. she was more emotional before!:cry: :cry: :cry:

she looks too cool now..

05 May 2005, 11:17 PM
Arc80 - cheers bud. the filmic (im sure thats a word?) look is what i most want to achieve - (as if it was a concept for a film scene). basically what you've said you like, so i hope you enjoy the progress! :thumbsup:
Benita - hi benita! ill update soon... i must work harder!! :D
eliza - hi. thank you very much for taking a look. the writing on her top is no secret [note: make jacket ORANGE] hehe - but i fully intend to detail this image with things like that, your advice would be great when i start working those in. hope you plan to go into illustration from school- you definitely have skills, lady. :D

thanks clayeraser glad you like it!

calisto thanks for dropping by. the concept changed, i got a little bored with the old one, sorry :)

05 May 2005, 08:46 PM
realy cool character!:bounce:
the painting style is also great!:thumbsup:
can't wait 4more

05 May 2005, 09:26 PM
Hey there, I like ur latest work, I think it have the best pose of them, I miss the mecha though, i hope you get it in there somehow.

nice work

Good luck too you .


05 May 2005, 11:07 AM
great concept, i really like your idea!

05 May 2005, 08:40 PM
doin her from behind eh? hehehe

looks great.!

05 May 2005, 08:47 PM
wow ,looks awsome she remind me of "oren ishi " in the animated scéne of kill bill ,anyway keep the good work:)

05 May 2005, 12:22 AM
thanks people! nice to have such comments, hope you like the next update - due soon! :D
the ghost

05 May 2005, 09:36 AM
This new concept man kicks really some serious ass!
I like it a lot more than the other^^ keep it!

I love the comp and such , even a different angle of view... (from the floor for exemple) would make this really more impressive...

OR , NO better IDEA : make the camera angle from the top to see the floor of the city ^^
like "the sniper is the master of the city from the "

05 May 2005, 05:20 PM
yes, i may try that 'master of the city' idea - that is part of it already as i sure u can see but im going for a multi-layered concept, nothing too strong or obvious. she is kinda like-cool headed, looking down on the park; readying herself for the hit and experiencing the "top of the world" feeling. its going to look more sunny than it is now. i also thought of having her reach for a pistol (behind her back?) as she turns on the viewer.

i dunno dude, im going to try and keep this simple - i dont have much time at all and i'd prefer just to do a nice pic rather than anything too ambitious. cheers for thoughts.

05 May 2005, 08:29 PM
There's loads of opportunity for depth in this Joe! Lots of fading off into the BG. But I miss your last idea... I know sometimes it can seem to get stale like you say. I was getting a bit like that with mine... but sometimes you just need a break, come back and can see the good things again. Fresh eyes! I liked the sensitivity in the characters in the last idea. This is gonna be a cool pic too... with any luck you'll get some inspiration to finish the other one too, sometime! :)

05 May 2005, 08:52 PM
Dang, I want to see you work on the previous one, that one is promising. I like this one too as well. But, work on the previous one...please???:D

05 May 2005, 10:08 PM
thanks Aly - i think that, to be honest, it was more the fact that i didnt really know what the other concept was about - since the latest concept is based on a feeling i liked that i got from certain films amongst other things, the feel is much more potent and genuine. thanks very much for your encouragement, depth is key! :D

sorry beelow - if i dont use it (i wont) ill give you it and you can finish it yourself :D

05 May 2005, 11:15 PM (

just a quick update, had a couple of hours so i added this little bit.

05 May 2005, 11:55 PM
nice legs yo.. long but elegant :)

05 May 2005, 12:03 AM view... nice sketch too, up 4 more dude! yeah :thumbsup:

05 May 2005, 03:11 AM
Looking good bro and might i add... :eek: fine as hell. WHy not just give her a G-string to seal the deal? :drool:
Will be waiting for the whole piece.

cheers bro :thumbsup:

05 May 2005, 06:08 AM
nah! Looking great first painted colors :)

be careful on the ass!! :D)))) it is the most important part :D héhé

05 May 2005, 08:23 AM
looking xxxxx.:drool:
nice painting,mate.
keep it up.:buttrock:

05 May 2005, 08:27 AM
like so many people have said to me on my thread, "I like your previous one better!" but, you know what none of that matters. I think that this is good. I must admit that it doesnt hold as much weight as the first and the, you know with the extra character and the beautiful architecture. but go with your got man, and paint you heart out. this is gonna be wonderful man.

05 May 2005, 09:17 AM
poor sniper! her jobs are paid so bad.. :D very nice work on the legs! :thumbsup::thumbsup::thumbsup:

05 May 2005, 09:51 AM
thanks for your responses :D

05 May 2005, 05:35 PM
*thinking out loud*

im trying to figure out how i can describe the story better. i will come up with something, i hope.
Basically she is a hitman, she is in the control of the mafia - anybody have any ideas on how i can show that better?? a wad of money? a call the her mobile phone (cell)??

this has to show her as the servant (master of her job, the power to take life) but just a little guy in the scheme of things.

i have a bunch of ideas and i dont want to change anything too large cos this is what my 'vision' looked like but it does need something more. your thoughts would be appreciated! :D

05 May 2005, 05:40 PM
I like the colours you are using, the're very fresh!
The green, orange and skin tones really stand out, awesome!

05 May 2005, 09:59 PM (

developing the city. the basis for most of it is there, but the detail is crucial.
hope y'all like it!

05 May 2005, 10:18 PM
go GhostInTheMachine go! hehe, nice environment you are building.. and the legs of that girl.. i want such (sighs) hurry up, want to see more!:buttrock:

05 May 2005, 10:32 PM
Hey... is this New York City? Looking good dude. Can't wait till you detail it. It is looking interesting and good choice of lighting. Just a thought, how bout putting a flying blimp from the distance. I know you're not done with it. Just thinking out loud here, hehehe.
Anyway, will be waiting for the finish piece.

btw, i hope you work on that old piece too and post it on the 2D forum.

cheers bro :thumbsup: :thumbsup:

05 May 2005, 08:11 AM
na!! the background is taking placce :)

it is setting well man... i canna wait the ending scene going colored :) keeop going and work well , still 10days or less :/

05 May 2005, 06:51 AM

I don't have enough english for critique:sad:
But your latest update looks nice.

Good Luck!

05 May 2005, 07:42 AM
ummm... dude... what the ... i go away for a few days and this happens... talk about drastic... ah well this is good in its own way, i myself liked the first idea much better, but this works... just finish it man, good luck:thumbsup:

05 May 2005, 07:22 PM
the_mighty_m cheers bud. ur work is cool.
eliza thanks again, im sure your legs are just fine :D
Arc80 ya dude, its kinda based on manhattan, tho its only an approx. thanks for the airship idea - theres now one disappearing behind the apartment block- and it looks cool! :thumbsup:
Neozoom thanks buddy, ill do my best.
Akrep thanks for stopping by :)
nebezial i know, i got a short attention span :D thanks pal.


05 May 2005, 03:44 PM
ive had to make a decision. its an ugly one. i dont have the time to finish an entry for this comp - so i hereby pull out. :sad:
mb ill post these on the 2d forum in the future.

gl with your entries! :D

05 May 2005, 10:00 PM
Oh dude, but you are so closed :sad: Anyway, yeah, just let me know when you post it at the regular forum bro. You got my support on it. I definately want to see the finish piece. Goodluck on things and keep in touch dude. It was nice getting to know people here at the challenge.

cheers bro

05 May 2005, 10:09 PM


05 May 2005, 10:42 PM
Sorry to see you leave...good luck.

05 May 2005, 11:15 PM
nooooo.. don´t pull out! i want to see this going on! :bounce:


maybe? still 5 days left? i like the sniper story.. you described the top of the world feeling so nice.. and btw: the city looks awesome! :thumbsup::thumbsup::thumbsup:

05 May 2005, 09:42 AM
dude... not cool:sad:

05 May 2005, 07:48 PM
thanks guys, thats nice. Im in my final year and cant really afford to spend too much time on anything other than coursework. I see you all around, im sure I'll be haunting the forums for a long time. :D

05 May 2005, 01:16 AM (

I wasn't going to work on this competition any more. So, here's my new concept - I wanted to do a Celtic warrior and the story of how Rome invaded Britain works for the comp.

05 May 2005, 01:20 AM (

heres the celtic dude. he's going to be a bit stylised.

05 May 2005, 01:24 AM (

Here's the basic colour scheme. Behind him a battle is being fought between the Briton's and the Romans.

05 May 2005, 01:27 AM (

he took on a kinda primitive look at this stage, no reason and something I will correct in the end.

05 May 2005, 01:35 AM (

added an iron-age round house. and worked on everything else... all this is guesswork, no ref so far.

05 May 2005, 01:42 AM (

all the major components are there now. I think it works well (tho my mental image for this dude was not set in this scene, it was needed for the story).
Any comments are welcome as always [unless its a negative, cos I dont like those ; ) ]...

i should probably explain that this has all been done in the last 4 hours, so sorry the whole crit - improvment system wouldnt have worked. but there's plenty still to do... in the next FOUR DAYS!

05 May 2005, 12:41 PM (

just bringing the attack and background up to date. Now to work on the character, and he needs a lot of work!

05 May 2005, 01:00 PM
if you dont get it... the whole idea is based on my vague understanding of how in AD34[??] Rome decided they wanted to take Britain. the romans were terriefied by the strange pagan culture and had attempted to invade before but had failed, dramatically. since then trading had been established and rome were guests in the british isles, until they got a little greedy and did what empires do. I cant think of a more dominant/subservient relationship than an empire taking a country by force - the inhabitats had to adopt the roman lifestyle as their traditions would not have been tolerated (for the most part). ne way thats the concept. I think this will look good in the end.

05 May 2005, 04:00 PM
Umm...didn't someone here said they decided not to finish the what's with the new piece......hehehe. GOOD to have you back bro. This is definately looking good and the colours are great. Definately dig the action on the back and good choice of putting that character up front. It captures the audience in a very symphatetic way. :thumbsup: :thumbsup: :thumbsup:


05 May 2005, 12:04 PM (

a quick update on what the Celtic dude will look like. He's meant to look kinda crazed, realising that 'this is it' - the end of an era for his people. Plus he's a crazy warrior type who has just butchered several romans =)
i think the 'i cant handle this' woman is cool, i did that by accident. maybe ill show more of the settlement and zoom out to show the warrior [standing over something??]

Almost exactly 3 days, huh? never mind - im enjoying the process!

05 May 2005, 07:52 PM
nice update.
realy cool ur brush stroke a lot.
keep going.:buttrock:

05 May 2005, 01:16 AM
Not much time Ghost, so you better drink a lot of coffee, hehehe. Hurry up!!! this is your third piece and you better finish it, hehehe.

Goodluck and see you at the finals.

cheers :bounce:

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