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View Full Version : Master and Servant 3D Entry: Andrei Krepsky de Melo

03-26-2005, 12:45 AM
Andrei Krepsky de Melo has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6631)

Latest Update: Final Image: Final Image
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1116122548_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1116122548_large.jpg)

This is my final image in this challenge.

03-26-2005, 12:49 AM
Hi andreimelo, welcome to the madness;)
good luck with the comp!

03-26-2005, 01:28 AM
Hi Andrei! It is good to see Brazilian friends for here! Good luck in your work!:)

03-26-2005, 02:49 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1111805369_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1111805369_large.jpg)

This is my basic concept: the relation between the man and the computer.

My interest in working this idea is to show, on funny way, some situations, not uncommon, of users are dominated by its computers.

04-28-2005, 03:48 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114660083_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114660083_large.jpg)

This is my basic idea for my model. But isn't ready... :)

05-01-2005, 02:40 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114915242_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114915242_large.jpg)

1. Blinn shader with a color map;
2. Blinn with a speckle bump Map;
3. Blinn with a speckle bump Map and a raytracing reflection;
4. Blinn with a speckle bump Map;
5. Translucent shader, with a cellular bump map;
6. Blinn with a color map, a copy of the map in the bump map channel and a raytracing reflection;

05-01-2005, 02:50 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114915840_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114915840_large.jpg)

This is my first test. The model aren't ready :)

05-01-2005, 03:32 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114918356_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1114918356_large.jpg)

Ok, now i'm sending my concept sketch with a correct milestone.

05-03-2005, 03:19 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115090366_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115090366_large.jpg)

ok, I added details in the modeling and modified most of shaders.

05-05-2005, 03:25 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115263505_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115263505_large.jpg)

I used raytracing for the reflective materials.

05-05-2005, 06:09 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115273344_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1115273344_large.jpg)

I was impatient to place hair in my personage :)

05-15-2005, 02:02 AM
http://www.cgnetworks.com/challenge/entries/9/6631/6631_1116122548_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6631/6631_1116122548_large.jpg)

This is my final image in this challenge.

05-24-2005, 07:41 PM
Best wishes.

05-26-2005, 05:48 PM
Hahah, funny. I see he has one hand under the desk...

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