Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Master and Servant 3D Entry: Tamás Sasvári

03-22-2005, 07:56 PM
Tamás Sasvári has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6026)

Latest Update: Modeling: servant snail
http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111848440_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111848440_large.jpg)

This is the servant snail... waiting the comments!

03-24-2005, 02:43 PM
http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111675396_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111675396_large.jpg)


This is my first idea. The little snail is the master and the big is the servant. Waiting for your commnets! And sorry my english...

03-24-2005, 03:02 PM
Hi Tamas,

Hajra magyarok, ugy latom ebben a challenge-ben tobben is neveztunk!

I like your idea, this hierarchy between them is a good topic. The only crit is: maybe you have to make some character differencies between them. Why the small one is the leader? How can we recognize him/her? Is he/she smart or aggressive? The big one is just a dumb or has he/she something special knowledge..etc.

03-24-2005, 03:14 PM
Hi Tremoside!

Köszönöm a hozzászólást!

örülök hogy tetszik az ötlet, igazabol nemnagyon tudtam mit is csinaljak ami belefer az idobe es a tudasomba...
A karakterek között lesz különbseg hogy felismerheto legyen az ur (master), de ez a 2d nem az erossegem :)

03-24-2005, 03:24 PM
Hi Tremoside!

Thank you for comments!

I glad to like my idea. I don't know, what can I make inside my time and my knowlegde.
Between the characters I'll make some difference, that we can recognize the master and the servant, but my 2D graphic isn't my strenght. :)

03-24-2005, 04:12 PM
Ok, it's clear now. I have a wacom now, but i still use pencil and pen on paper if i have to draw something fast. Perhaps you can also try to work with pencil on paper, more sensitive and faster than "mouse painting" and it looks better too. BTW...keep going on neighbour, you have my support if i can do.

03-25-2005, 09:41 PM
http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111786856_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111786856_large.jpg)

hi again!

I have begunn the modelling of the servant snail shell.

03-26-2005, 02:47 PM
http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111848440_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6026/6026_1111848440_large.jpg)

This is the servant snail... waiting the comments!

03-26-2005, 03:57 PM
it looks pretty similar to a model i've seen before.....try tweaking it more

03-26-2005, 10:54 PM
Jó itt is magyarokat látni. A csigaház az ilyen lesz? Nem lesz benne spirál?
Sok sikert!
(Remélem nem baj, hogy nem fordítom le angolra)

03-26-2005, 11:03 PM
No one else has said it yet so it will have to be me. The rules for the challenge say that one of your characters must be a human. I guess it is better to hear now than later on.

All the best with your entry.

03-27-2005, 09:07 AM
skello: KWAK's snail has inspired me...So recognizing? :)

Ordibble P. Lop: Thanks your warning, I had to read the rules closer. I decided, I will make a human character.

farkasb: Köszönöm a hozzászólást! A csigaház ilyen marad. (És nembaj hogy nem forditod le, nekem is könnyebb igy:))

04-01-2005, 08:26 AM
Végre egy magyar!

I think the servant snail is good, but in the middle of the snail's face the joint is too

outstanding (azt akkartam mondani, hogy kitüremkedő).
Good luck!:thumbsup:

04-01-2005, 10:16 AM
Nice snail :) Do you stay at this concept, or you'll change to something different? I mean, do you already have the plan how to put a human in the scene? Maybe a gardener with a "snail army"... just kidding, curiously waiting for the new idea :)

04-02-2005, 03:18 PM
Hi my hungarien friends!:)

I have already the plan, but I can't work on this for a while. I hope I can go back for this as soon as possible.

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04-02-2005, 03:18 PM
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